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Alpha 14.1 Update

This was a quick update for just a few more balancing issues and fixing the AI from the last update:

Alpha.14.1

  • Fixed a bug that would freeze UI input attempting to join friends

  • Re-enabled parry on wakeup (this is why the AI was so easy!)

  • More aggressive AI parry logic - should break more combo strings at higher difficulty levels

  • AI will now use evasion/armor defensive options more (Mist/Squaz)

  • Bruizer X (2nd strike) stun time reduced from .8s to .5s

  • Bruizer X (3rd strike) startup time decreased .45s to .4s

  • Bruizer Y (3rd strike) startup time increased from .1s to .15s

  • Pugi throw stun time reduced from .75s to .55s

  • Pugi X (1st strike) stun time increased from .5s to .6s

  • Pugi X (2nd strike) stun time decreased from .85s to .8s

  • Pugi Y attack string damage increased from 60-60-60-60 to 60-70-80-90

  • Jondo Y Slash attack stun time reduced from 1s to .833s

  • Squaz wait time to combo out of Muscle Flex reduced (.1s to .083s)

  • Squaz Muscle Flex damage reduction increased from 25% to 30%

  • Core Armor damage reduction increased from 25% to 30%

  • Core Armor active time increased from 4 seconds to 4.5 seconds

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