Alpha 14.1 Update
This was a quick update for just a few more balancing issues and fixing the AI from the last update:
Alpha.14.1
-
Fixed a bug that would freeze UI input attempting to join friends
-
Re-enabled parry on wakeup (this is why the AI was so easy!)
-
More aggressive AI parry logic - should break more combo strings at higher difficulty levels
-
AI will now use evasion/armor defensive options more (Mist/Squaz)
-
Bruizer X (2nd strike) stun time reduced from .8s to .5s
-
Bruizer X (3rd strike) startup time decreased .45s to .4s
-
Bruizer Y (3rd strike) startup time increased from .1s to .15s
-
Pugi throw stun time reduced from .75s to .55s
-
Pugi X (1st strike) stun time increased from .5s to .6s
-
Pugi X (2nd strike) stun time decreased from .85s to .8s
-
Pugi Y attack string damage increased from 60-60-60-60 to 60-70-80-90
-
Jondo Y Slash attack stun time reduced from 1s to .833s
-
Squaz wait time to combo out of Muscle Flex reduced (.1s to .083s)
-
Squaz Muscle Flex damage reduction increased from 25% to 30%
-
Core Armor damage reduction increased from 25% to 30%
-
Core Armor active time increased from 4 seconds to 4.5 seconds
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.