Refunct Update 10
Hey all! Refunct Update 10 is now live which improves movement, optimization and more:
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Added mid-air step-up mechanic making movement smoother by adding leeway when barely missing edges on landing
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Added 10-40% resolution scale for extremely low-end systems
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Improved climbing at steep angles
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Improved collision consistency by always using flat movement base
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Improved performance using LODs, model and render tweaks
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Fixed jerky physics while moving on rising islands
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Fixed camera dipping into water in rare cases
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Increased minimum required climb height slightly
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Tweaked button collision by tapering off the top to fix sliding in rare cases with the collision changes
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