UPDATE #4 HOTFIX #1 Live!
UPDATE #4 HOTFIX #1 RELEASED
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Fix: Last Stand map now works correctly again
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Bug: Monster stuck on practice map is now fixxed
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Performance: Blood spurts up close do not cause any more drop in FPS
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Fix: Level 9 zombies don't walk through cars
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Fix: Flickering on buildings reduced
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Restored: Level 1 "Slow & Easy" now only contains regular zombies again
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Improved: Shotgun range is increased by 10 meters (30 feet)
It's been a while since the last update but we've been anything but idle! We hope this update will be appreciated and all the work that went into it.
We adressed a lot of the issues and bugs that were raised by the community and we eagerly await feedback on this update.
Don't forget to try the all new outdoor map - Level 9!
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Multiplayer: Client can now hear monster/zombie sounds
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Multiplayer: No delay between gun FX and firing
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Multiplayer: Game now supports up to 4 players in Co-op
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Multiplayer: Scoreobard separated
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Multiplayer: Can select teams (Red & Blue), players on same team can't damage each other
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Portals value now depends on difficulty
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Bug fix : Zombies no longer slide on floor when killed
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Added new map - Practice level (10 waves with different monsters)!
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Added complete new map - Level 9!
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Added new Death message
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Added blood effect in face to show how much damage player has taken
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Grenades has a failsafe and will not throw if you don't apply any speed
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X-ploder zombies will slow down long before other zombies so they can be taken out before they get too close
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X-ploder zombies makes a hissing noise audio cue
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Improved shotgun - Bullets have a much longer range and goes through zombies for mutli-kills. (Feedback will determine if this is OP or not)
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Score text above zombies can now be disabled in the menu for extra immersion
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Improved Riot zombie hit box
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Improved New Riot Zombie model, more details and better textures!
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Zombies can now be hit with all weapons in melee to make them stumble back. Useful way to deal with X-ploders before taking them out.
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Bug fix : Zombies can no longer damage player if they are not within reach and attacking
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Bug fix : Critter demons and Abominations no longer disappear when shot
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Difficulty has been slightly raised on all levels
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Tons of minor bug fixes...
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