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Update 1.1.8.3

Added / introduced:

  • Continuation of the "Key to Start" mode.

    • At the first stage, the defending team must deliver canisters to the assembly point. The main challenge is that the canister may be lost if the vehicle takes damage. Canisters appear in different locations at the start of the battle.

    • At the second stage, defenders must escort the rocket to the launch point while staying close to the objective. Opponents need to hinder this by also staying nearby. If there are more defenders, the objective moves forward; if more attackers, it moves backward. If the numbers are equal, the objective stays in place.

    • The third stage is familiar to you: you need to protect the rocket until launch.

  • A chat disabling system is now available. To access it, go to "Settings" — "Interface". There are three options:

    • Only general chat in the garage.

    • Only general chat in battle.

    • Both chats.

Refined / changed:

  • The "Enhanced Shot" consumable has been returned.

  • We have reworked the matchmaker. It now more accurately selects players based on their progression. Special attention has been paid to ensuring that beginners encounter experienced players less often, but can still play with intermediate players.
    Important! If you find a battle within 3 minutes and see a clear advantage for one of the teams in terms of power (but not in terms of vehicles), please let us know. We will look into these cases.

Update 1.1.8.2.1

Refined / changed:

  • The complaint system has been improved. Players can now see the outcome of their complaint.

  • Fixed a bug that gave an advantage to players with auto-aim turned off.

  • Fixed a bug where the "Courier" task was not counted as completed.

Update 1.1.8.2

Added / introduced:

  • The "Baptist" vehicle now has a new ability — to restore its own health based on the damage dealt to an enemy.

  • You can now report a player for violations in chat or during battle.

    • In chat, right-click (RMB) on the player's nickname and select "Report". Then choose the appropriate reason.

    • During battle, on the results screen, right-click on the player's nickname or avatar and select "Report".

    • This function is similar to taking a screenshot of a violation in chat, but does not fully replace measures related to account bans. We will continue to accept screenshots and videos of violations both in chat and in battles.

Refined / changed:

  • Minor changes have been made to the server architecture.

  • Experiment - The cooldown time for consumables purchased with silver has been reduced by 15%.

Update 1.1.8.1

Added / introduced:

  • You can now leave markers for allies on the minimap.

    • Ctrl + LMB — place a ping (you can leave one marker or several in a row).

    • Ctrl + RMB — mark your current location.

    • Ctrl + Alt + LMB/RMB — remove all your markers from the map.

Refined / changed:

  • For the attacking team in the "Key to Start" mode, the respawn time has been increased (from 15 to 22 seconds).

  • For the attacking team in the "Key to Start" mode, the amount of experience gained for dealing damage to capture objectives has been reduced.

  • Now, if a player from the attacking team is on a capture point at the moment of capture in the "Key to Start" mode, the capture is not interrupted.

  • Reduced experience gained for the defending team for capturing points in the "Key to Start" mode.

  • Increased the required time for capturing points (for the defending team) in the "Key to Start" mode.

  • For the defending team, a defense radius around the rocket has been added. The mechanics are similar to base defense.

  • Now, repairing pipes (stage 2) for the defending team will occur in parallel rather than sequentially.

  • Fixed minor bugs on maps.

  • Minor improvements have been made to the game user interface (UI).

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