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Меню

New Build -- 1.05

Let me try this again... :-P

  • Restored a "Lost" Shane event.

  • Changed earthquake to Summer 3rd... to make it clear that it's the season change that kills crops.

  • Increased opportunities for iridium. The chance to find iridium in the skull caves increases significantly every ten levels.

  • Added a zoom in/out feature to the options tab.

  • Added volume sliders for ambient sounds and footstep sounds.

  • Added snow transparency slider.

  • Added option to turn off flash effects.

  • Added lighting quality option.

  • Leah's schedule has been fixed.

  • Spouses who have jobs won't get stuck in the bus area anymore.

  • Upgrading a house with crafted flooring should no longer cause a mess.

  • Added quest (Rat Problem) to make it clearer that you have to investigate the Community Center.

  • Only read if you've gotten to year 3: Grandpa's had a change of heart... he feels he's been a little too harsh with his judgements. He no longer mentions "great honors", and his dialogue is a lot softer. If he's already visited you, check his shrine for a new opportunity...

  • Restored more advanced NPC end-point behavior.

  • "Secret" NPC's should no longer show up on calendar until you meet them.

  • Escargot, chowder, etc. should now properly give fishing buff.

  • You now truly cannot pass the bouncer.

  • You can no longer get stuck trying to board the bus.

  • Fixed issue with invisible trees preventing interaction with tiles.

  • Dead flowers no longer affect honey.

  • You can now dance with your spouse at the Flower Dance.

  • Game should now properly pause when steam overlay is active.

  • Fixed issue where inactive window was still responding to input.

  • Fixed fertilizer prices in Pierre's shop.

  • Fixed Fector's Challenge

  • You can now press the toolbar shortcut keys (1,2,3, etc. by default) to change the active slot while the inventory menu is up.

  • Iron ore nodes can no longer be removed, only destroyed.

  • Dog should no longer sit on chests...

  • Spouses less likely to run away into the dark abyss.

  • Naming your child after an NPC should no longer cause issues.

  • Fixed issue where recipes would sometimes consume more ingredients than they should.

  • Fixed crashes in certain cutscenes, when certain dialogue options were chosen.

  • Many small bug and typo fixes.

Edit: Version 1.051 uploaded at 4:16pm PST March 12. changes/fixes:

  • Fixed weird rectangle lighting problem.

  • Flooring can now be removed by bombs.

  • You can press a "menu" button (Esc. or 'E' by default) to close out of yes/no dialogues

  • If no other function is mapped to it, the 'Y' key will choose "yes" in a yes/no dialogue

  • You can use the trigger buttons on a gamepad to navigate through the Community Center menu.

  • Minor fixes.

  • More secrets.

Edit: Version 1.051b uploaded on March 17th changes/fixes:

  • Fixed disappearing item problem. (items can still be destroyed by farm debris)

  • Kegs now require oak resin to craft.

  • Bee houses now require maple syrup to craft.

  • Tortilla price changed from 75g to 50g.

  • Nautilus shell (artifact) renamed to Nautilus fossil.

-ConcernedApe

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