New Build -- 1.05
Let me try this again... :-P
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Restored a "Lost" Shane event.
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Changed earthquake to Summer 3rd... to make it clear that it's the season change that kills crops.
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Increased opportunities for iridium. The chance to find iridium in the skull caves increases significantly every ten levels.
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Added a zoom in/out feature to the options tab.
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Added volume sliders for ambient sounds and footstep sounds.
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Added snow transparency slider.
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Added option to turn off flash effects.
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Added lighting quality option.
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Leah's schedule has been fixed.
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Spouses who have jobs won't get stuck in the bus area anymore.
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Upgrading a house with crafted flooring should no longer cause a mess.
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Added quest (Rat Problem) to make it clearer that you have to investigate the Community Center.
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Only read if you've gotten to year 3: Grandpa's had a change of heart... he feels he's been a little too harsh with his judgements. He no longer mentions "great honors", and his dialogue is a lot softer. If he's already visited you, check his shrine for a new opportunity...
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Restored more advanced NPC end-point behavior.
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"Secret" NPC's should no longer show up on calendar until you meet them.
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Escargot, chowder, etc. should now properly give fishing buff.
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You now truly cannot pass the bouncer.
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You can no longer get stuck trying to board the bus.
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Fixed issue with invisible trees preventing interaction with tiles.
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Dead flowers no longer affect honey.
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You can now dance with your spouse at the Flower Dance.
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Game should now properly pause when steam overlay is active.
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Fixed issue where inactive window was still responding to input.
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Fixed fertilizer prices in Pierre's shop.
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Fixed Fector's Challenge
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You can now press the toolbar shortcut keys (1,2,3, etc. by default) to change the active slot while the inventory menu is up.
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Iron ore nodes can no longer be removed, only destroyed.
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Dog should no longer sit on chests...
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Spouses less likely to run away into the dark abyss.
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Naming your child after an NPC should no longer cause issues.
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Fixed issue where recipes would sometimes consume more ingredients than they should.
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Fixed crashes in certain cutscenes, when certain dialogue options were chosen.
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Many small bug and typo fixes.
Edit: Version 1.051 uploaded at 4:16pm PST March 12. changes/fixes:
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Fixed weird rectangle lighting problem.
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Flooring can now be removed by bombs.
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You can press a "menu" button (Esc. or 'E' by default) to close out of yes/no dialogues
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If no other function is mapped to it, the 'Y' key will choose "yes" in a yes/no dialogue
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You can use the trigger buttons on a gamepad to navigate through the Community Center menu.
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Minor fixes.
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More secrets.
Edit: Version 1.051b uploaded on March 17th changes/fixes:
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Fixed disappearing item problem. (items can still be destroyed by farm debris)
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Kegs now require oak resin to craft.
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Bee houses now require maple syrup to craft.
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Tortilla price changed from 75g to 50g.
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Nautilus shell (artifact) renamed to Nautilus fossil.
-ConcernedApe
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