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Меню

Patch Notes -- 1.3.32

Hey everyone, small patch going live today, mostly bug fixes:

Changes since 1.3.28

  • Experimental optimisations.

  • Added more ways for the host to unpause the server (by pressing ESC, B, Back).

  • Added alternative way to show the chat box (press right stick button on a controller).

  • Added internal changes for modders (should have no effect on vanilla gameplay).

Bug fixes since 1.3.28

  • Fixed slimes not pouncing correctly.

  • Fixed items-crafted stat being 0 after loading a file until you craft something again.

  • Fixed rabbit's foot not affecting the breakup scene in non-English language modes.

  • Fixed some rare tool-related crashes in multiplayer.

  • Fixed an audio-related crash often caused when using bombs.

  • Fixed Junimos dropping crops on the floor instead of collecting them.

  • Fixed NPCs walking through the saloon doors.

  • Fixed a few rare-ish crashes that can occur when connecting to another player's game.

  • Fixed eye color being reset to brown after reloading.

  • Fixed inability to use rod / slingshot in festival minigames.

  • Fixed the title menu back button being hidden behind submenus.

  • Fixed inability to move after receiving a gift at the Feast of the Winter Star.

  • Fixed crash when saving after the game adds Lewis's shorts to Marnie's house.

  • Fixed crash viewing the map when another player is in certain events.

  • Fixed "double sound" when using singing stone.

  • Fixed a Geneva Convention violation (by replacing red crosses in graphics).

  • Fixed clicks on the chatbox not being registered when the game is paused.

  • Fixed players sometimes walking off in a straight line through all terrain when they get disconnected.

  • Fixed babies sometimes spawning in houses that don't belong to the parents.

  • Fixed the potential for overnight events to cancel or skip a wedding event.

  • Fixed a desync that could occur if a player tried to get into the casino after a different player has removed the bouncer.

  • Fixed players able to simultaneously build overlapping farm buildings.

  • Fixed only one player being able to get the dark talisman.

  • Fixed the inability to place donated items on the bottom two rows of the museum.

  • Fixed farmhands being unable to pick up items they dropped in festivals.

  • Fixed Pam's upgraded house interior event not happening.

  • Fixed visual glitches caused by triggering a shared event simultaneously with the return scepter.

  • Fixed softlock caused by mistaken ability to use daggers during events.

  • Fixed players all receiving the same personal overnight events on the same day (e.g. spouse asking if you want a baby).

  • Fixed attempting to demolish cabins of abnormally disconnected farmhands causing the cabin to be destroyed after you leave the buildings menu.

  • Fixed farmers getting stuck in the fishing casting animation after picking up someone else's rod.

  • Fixed host sometimes appearing stuck using tool in shared events.

  • Fixed softlock when you play the Journey of the Prairie King past 2am.

  • Fixed glitched chest lid appearing when you destroy a cabin.

  • Fixed duplicate songs in the jukebox.

  • Fixed only one player's glow ring working at a time.

  • Fixed farmhands not being able to see each others' bundle changes.

  • Fixed bug causing some players to become married to two other players in 3-4 player farms.

  • Fixed player sometimes getting stuck in bed after another player got in and then back got out.

Thanks for playing Stardew Valley! -Ape

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