Patch 1.1b
First off, the version number in the menu is still the same. I just forgot about it, not really worth recompiling again just to change it.
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Crash fixing improvements
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Fixed enemy spawning issues
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Newly spawned enemies now have slow effect if in matrix mode
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Changed objectives text info popup (to fix stability issues)
Some enemies may get bunched up and stuck, I'll be fixing this soon so get some easy kills while it lasts :D
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