Update 23548
We've been busy updating the game, but we haven't written a release notes in more than a month, so I thought I'd make a list of things we've done. If you haven't played in a while, I think you'll be surprised with how much the game has improved!
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Huge amount of stability fixes.
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Full implementation of Team Play
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Randomize character appearance with hair color and facial hair
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New chase camera for vehicles
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Support steam invitations, and joining friends games
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Keep waypoints from jumping around
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Many sound improvements
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Make sure that when players leave the game, they drop their items
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Improve time of day transitions
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UI improvements
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Fixed issue with guns being wildly inaccurate
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Switch solution for decals. Now you can see bullet holes, etc.
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Added blood spray, and scorch mark decals
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Added a tutorial
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Remove "Host" and "Join" buttons in favor of "Play" button, since all games are identical, and you can join your friends using the steam invitation/join system.
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Improve the accuracy of bullet collisions on some complicated objects (guard towers and such)
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Hold vehicles for a time before they respawn, and make sure they won't kill anyone when they come back.
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Fix many, many issues with item spawning
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Fix pickup drops when player dies in a vehicle
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Don't "leak" items from the game
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Fix issues with ragdolls in vehicles
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Make sure the bloody construction helmet works!
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Improve some models
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Fix a large amount of particle issues
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Added some achievements
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Reduced the poly count of clothing pickups
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Fix issues with bullets and grenades under water
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Improve wakes on the boats
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Added separate Voice Volume slider.
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Added a new building
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