June 2, 2019 Update - Beta changes
Greetings,
Below please find a list of changes from the previous beta build (5/21) to the most recent build (5/31):
GENERAL: Fixed the ability to Play Solo, with no network connection.
UI: No longer displaying controller button hints, when no controller is connected Fixed menu cursor navigation with controller Fixed a problem in which the Gameplay Tips screen could disappear, and also hide the main menu
CAMPAIGN MAPS: Supply Run: Fixed lighting issues in the storage units Revelation: Fixed the Beast's ability to climb up scaffolding, over railings R&D: Fixed lighting issues with some objects R&D: Fixed a turret placement location in the final warehouse The Diversion: Fixed an area where the Whiplash could drag players out of bounds Into the Breach: Players should no longer be able to get stuck in the resistance crate Into the Breach: Fixed AI navigation through building window
INVASION MAPS: Service Station: Added traps Nuclear Facility: Fixed areas where AI could get stuck The Mines: Fixed the Beast's ability to climb to the upper back area
AI: Fixed AI collision problems with cars and trucks
WEAPONS: CVA: Fixed a small graphics problem with the scope when not in ADS mode F4-NG: Fixed reload audio Shard Grenade: Fixed a small graphics problems with the grenade model
Many thanks to those who sent in bug reports to us in Discord:
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