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Penthouse Update Goes Live!

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Greetings all!

It has been far too long since our last update but we have just launched the new map alongside a bunch of new content! Once the patch is live across all platforms, we will begin Season 2 and activate the playlist for the new mode: Disc Dodger!

Please see below for patch notes:

  • NEW: Added a tiled arena -- The Penthouse.

  • NEW: Added a game mode -- Disc Dodger (more info on this to follow!)

  • NEW: 156 NEW content items:

    • 13 discs

    • 36 skins

    • 15 taunts

    • 18 victory poses

    • 18 emblems

    • 56 tags

  • NEW: Match settings can now be customized in private, LAN, and splitscreen matches.

  • NEW: Added Cinematic Instant Replays for epic rallies.

  • NEW: Added Player Highlight Vignette following Instant Replays.

  • NEW: Server region and instance ID can now be viewed on the in-game scoreboard menu.

  • TWEAKED: Normalized throw timing between forehand and backhand animations.

  • TWEAKED: Added 100ms across the board to all super throw timers.

  • TWEAKED: Slightly decreased Gator's slide recovery.

  • TWEAKED: Slight increase to Kahuna's blue throw.

  • TWEAKED: Increase Kahuna curve width.

  • TWEAKED: Gave Kahuna's slide a bit more distance.

  • TWEAKED: Quick curves are now capped as to how wide they can go.

  • TWEAKED: Throw timer now continues to tick down after the disc is caught while sliding. Getting up from a slide and throwing with perfect timing will still result in throwing the disc with a blue trail.

  • TWEAKED: Deflecting a disc at the net with a fully charged shield now performs a stuff block instead of charging a super throw.

  • FIXED: The indicator at a player's feet will no longer erroneously display purple even though the disc is thrown with a blue trail.

  • FIXED: Player names are now displayed correctly on all viewports while playing splitscreen.

  • FIXED: Adjust Lannie's animations that were keeping her in her throw stance for too long.

  • FIXED: Updated Haruka cloth simulation to address interpenetration issues.

  • FIXED: Reporting an opponent using a secondary controller no longer causes loss of player control after the menu closes.

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