V1.0 Pre Release 6.2 Hotfix
NOTE: Changes marked with 📡 were inspired by feedback or bugs found by the community!
Fixes
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Fixed last chat message not displaying correctly
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📡Fixed Wild Prospector Charkles appearing incorrectly as a BStar Runner
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Fixed two issues with some projectiles misbehaving and causing errors
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📡Fixed an issue with AI navmesh generation that could leave ships spinning until the navmesh was generated
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Fixed drop down list text not updating after switching language
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Fixed asteroid belts in the background sometimes appearing on top of foreground objects and other times not at all
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Fixed an error where split screen does not close correctly leaving a "hall of mirrors" effect in its place
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Fixed suit thrusters staying active after death
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Fixed component recovery time being shorter if same component was currently held on cursor
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Fixed issue with navradar lines not correctly updating when respawning in same region death occurred or vehicle entering/exiting
Removals
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📡Removed a significant number of duplicate text entries from the language files
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Removed old hardcoded Russian and German language file checks
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Removed some excessive logging when AI is looking for a path
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📡Removed accidentally placed Cargo Improved Packing Mk. 4 bridges from several of the Sixiser Black Market Stations
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