Hotfix Patch 8.10 (-> 8.11)
Update:
Just uploaded patch 8.11 which fixes the issue with the Steam controller's triggers.
Hello all, here's a quick patch release (v8.10) to address some bugs that were reported to us this week. It also contains a thorough optimization pass on all of the game's particle systems, which should bring along a nice little performance boost for all the configurations.
Enjoy! :)
Fixed:
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Silas speaks English in the German version (how rude).
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The progress bar when launching the game is invisible.
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The text of the footnotes sometimes appears under the footnote’s scrollbar.
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The footnotes’ scrollbar sometimes appears scrolled all the way down when it shouldn’t.
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Rare case of guards not being able to cross the jail’s drawbridge.
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Bugs when restarting a new game from an ongoing session (including armor’s pauldrons issue).
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Pine Cone tutorial UI issue.
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Tilo can get stuck in a specific spot near the Far Tower.
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Some light-leaking at the Far Tower location.
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Rampart guard can sometimes leave his post and disappear (he was tersely reprimanded).
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The brightness slider does not have an immediately visible effect when manipulated.
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Section visibility issue when loading a save from scratch where Tilo's hiding in the basin of the courtyard's entrance.
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The Steam controller's triggers are non-responsive.
Changed:
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NPCs’ speech bubble icons now appear fainter when they're behind a wall.
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Performance optimization pass on the game’s particles.
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