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Left Alone Rework (FULL DETAILS)

Hey there everyone,

First of all, I want to say a big thank you to everyone who has played Left Alone since its release in 2016 on Unity 4! Can you believe it's that old? It's crazy, haha.

It's been such a long time since I last posted, but I have been supporting everyone with answers to queries every single day since release back in 2016. It's been a real labor of love for me, and I've loved hearing from everyone! You can also send me an email, message, or check me out on:

I wanted to take this time to announce that I'm working on a brand new update to Left Alone - This will allow everyone to relive the adventure with new features, better graphics, greater usability and general gameplay improvements that were needed and suggested BY YOU! :)

I want to make the rework of Left Alone a more interactive and immersive experience with far more puzzles, story elements, locations and surprises along the way. I will be improving ALL systems related to the game, especially the gripes that everyone had. The game will move from Unity 4 to Unity 2022.3 which is a massive upgrade to core features that can be added.

I hope to see you along this journey!

STORY RELATED & ENVRIONMENTAL IMPROVEMENTS:

  • Rework of all major outdoor areas: All with expanded play areas, brand new redesign of forest location. A lot more things to find, discover and visit.

  • New models, textures, lighting, and environmental effects: I will introduce new PBR terrain and in-game models to make the environments feel more believable and up to date with modern techniques, brand new higher resolution textures and lighting. New custom post-processing and VFX due to an upgrade in the engine.

  • Brand new never before seen areas: I intend to add never before seen areas, locations to add more story related elements and immersive moments.

  • Brand new story elements: I will be adding new puzzles, notes, lore and important sources of information for your journey and may have some secrets in store too! ;)

GAMEPLAY IMPROVEMENTS:

  • Brand new character controller: The new controller will have added fluidity to camera movement to make it feel more immersive when traversing and also include new sound effects for all underfoot surfaces.

  • New Inventory system and interactive puzzles: The game will feature a brand new inventory system which allow you to pick-up more items, which can be examined, used and combined for gameplay purposes.

  • Improvements to the flashlight system: The old flashlight system was a drag, so this will be updated to be more efficient, less of a crutch but also beautified to make it more appealing for usage.

  • Improved note system and phone system: All notes will be re-written and new content will be added to add more story, background and information. All notes will be collectable and can be re-read after leaving a particular location.

  • Adding new clues for puzzles and tough areas: this is to improve flow and reduce player frustration from feedback I have received over the years.

**USABILITY FEATURE IMPROVEMENTS: **

  • Full controller support for all controller types

  • New graphics options and menus across the entire game

  • Improvements to the core save system

  • Steam achievements

  • Full re-write of the game code for efficiency and better performance

Читать в Steam ↗

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