Patch Notes: 1.14.0
Patch notes 1.13.1a (W64) → 1.14.0 (W64):
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Achievements should now be working again
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Reduced memory usage at during initial load
Patch notes 1.13.0b (W64) → 1.13.1a (W64):
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Prevented pets from entering through closed doors.
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Fixed crash when a pet touches a specific closed world door.
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Fixed "Start with bots" and "Quick Select" button icons on the keyboard
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Fixed blocked path in a certain tidepool level when playing coop with a dead player
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Mounts should once again fit into gaps easily
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Fixed single-gap taming animation
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Fixed some interactions that made Vlad's Cape hover not trigger correctly
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Fixed issue where a certain veteran hunter would miss a crucial shot
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Olmec bombs will no longer spawn in a way that end up on top of its head
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Fixed infinite jetpack fuel on brushing up against the corner of terrain while flying
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Entities tossed with the pitcher's mitt will now lose their flying effect on contact with shields
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Fixed bug where high-speed entities could go through shields
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Fixed unintended speed up when brushing up against the corner of terrain while pressing the jump button after stomping a monster
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Fixed issue climbing down on top of some floors (falling platforms, conveyor belts, elevators, etc.)
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Fixed issue pushing blocks over certain floor tiles (conveyor belts, falling platforms, etc.)
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Fixed multiple damages when being thrown against a nearby wall by a vendor, NPC, or yeti
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Treasure coming out of pots and chests can now be whipped out of the way slightly sooner
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Hard boss will now prioritize the attack animation over the damaged one
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Cold lavamanders won't burn ropes anymore
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"Celeritas" now takes precedence over "Major"
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Made whip backwards' hitbox slightly taller so arrows and some enemies can be backwhipped
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Cleaned up a LISE sprite
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Workarounded slowdowns and stuttering when some USB devices were plugged in
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