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Death from Above - v1.1.1

Summary

Level start: The fall now destroys nearby props. They won’t know what hit ‘em.

Map: Chapter 3 got new tileset and updated props.

Other: Online co-op bugfixes, dual-wielded curved swords, improved idling and more.

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Bugfixes

Online co-op:

  • Minions summoned by player should now work as intended.
  • Enemies that disappear after killing all players (e.g. Champion of Youn) should no longer cause errors.
  • Special level(s) can now be correctly entered.
  • Other players will no longer run in place when reading a book.

Models x Animations

Player:

  • Updated dual-wielding basic attack animations.
  • Added new dual-wield finisher animation.
  • Added parry animation.
  • Idling: Improved some idle animations, increased breathing interval.

Duskblade (weapon):

  • Absorb shield sound changed
  • Textures and particles updated
  • First basic attack animation changed

Ogres:

  • New stand animation.

Enemies

Intro:

  • Modified abilities of the intro level monsters and added a ranged variation.

Chapter 3:

Ogre Shield

  • Increased move speed
  • Crush: Reduced cast time

Ogre Elite:

Added a scimitar to left hand.

  • Swift attack (new skill): Fast, short-ranged melee attack with left hand.
  • Dash attack: increased dash speed.

Skills

Spin-to-win:

  • Modified attack acceleration.
  • Delayed trail particles and start sound.

Dash abilities: Delayed start sound until the actual dash starts.

Movement abilities (dash & blink) now use move speed multiplier if it’s higher than attack speed multiplier when cast by player.

Items

Removed basic attack global cooldown from a few melee weapons.

Legendary Longcoat (armor):

  • Textures updated
  • Blasting Shield: Added particles, reduced absorb amount.

Obsidian Reavers (new melee weapon):

  • Dual-wielded curved swords
  • Bleeding Slash: Melee combo attack that inflicts bleed for 50% of damage over 2 seconds, stacking 5 times.
  • Rend: Strike all enemies around self. Interrupts and inflicts bleed.

Gunman Hat (new helmet):

  • Similar to the ones used by gun-wielding bandits.

Shard of Nature (new helmet):

  • A green crystal that is attached to forehead.

Online co-op

All players now jump into the level change portal.

Co-op Difficulty

  • Added +5% attack speed and +10% move speed to the co-op buffs for enemies.

Map

  • Chapter 3: Updated tileset and props.

  • Chapter 1 part 3: Minor changes to props.

Level change

New textures for level change portals in chapters 2 and 4.

Player’s fall on the start of level now destroys nearby props. Also there are sometimes extra breakable props below the fall.

UI

Clearing last level of a chapter now shows a “Chapter Completed” message.

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