Miner Meltdown is Released!
Today’s the day! Miner Meltdown has left Early Access and gone Full Release!
This launch update is without a doubt that biggest update yet, with the biggest new features being:
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New “Crazy King” game-type
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New Mutant Type: “The Cuddler”
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New Destructo-duck weapon
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Arrow Traps
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51 New Achievements
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Adjustable Bot Difficulties
There’s also a giant pile of fixes and improvements:
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Smarter bots – No longer stop moving randomly, don’t twitch around bumps, don’t get stuck on chests
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Maps randomized when starting lobby
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Shorter default game times
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Sword hitbox increased to reach enemies below the player
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Added Page numbers to shop, to make it more obvious that there’s a second page
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Increased assault rifle damage
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Lowered Jetpack cost, players start with 25 gold
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Faster level loading
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Fix for: host can’t quit after player quits
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Fix for: all players have the same voice
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Fix for: hanging dead lobby
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Fix for: floating dynamite
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Fix for: bots pickaxe way too fast
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Fix for: occasional hanging when it fails to load a match
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Fix for: people not on leaderboard have access to leaderboard skin
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Fix for: if players quits while under door, it stays open
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Fix for: Drill arm occasionally not extending on client
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Fix for: annoying merchant “swoosh” sounds while walking by him
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Fixed tileset for entrance
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Fix for: occasionally can’t equip with number keys
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Fix for screen gets stuck shaking while drilling occasionally
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Fix for: occasionally can’t equip item in inventory
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Fix for: getting a daily bonus while in tutorial looks borked
It’s been a wild 2 years, and I’m so thankful for all of the support helping get to this point! See you in the mines! – James
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