Private Match Invite Patch 0.3.3
A big thanks to everyone who's been testing! Your chat messages have added +10 to developer motivation:
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"Yeah thats the most fun I've had in a game in awhile"
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"man... straight up we love your game!"
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"Best 8 dollars I've probably ever spent!"
We've fixed the bug that required all players to restart the game between every match. We also caught and fixed a bug where the level you last played locally gets used in online matches, causing everything to catch fire (thanks Brynx!).
We've also re-enabled respawn shields and synchronized Siege and Pulse shield charge levels. I also dialed back the strength of the Siege shield slightly by popular request.
Next big milestone - re-introduce level select screen so you can pick maps and add AI.
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