COSMIC TRIP - PATCH 6
♪ fresh year fresh fixes ♪
Hello friends! Some long-needed fixes for a few issues in the build. Some optimizations added too, which should help scaling into the late-game. Please let us know if you find any issues!
Also, we've added a 'previous-patch' branch, so you can roll back the build and play in case you have some issues.
Changelist:
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updated to unity 2017.2
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updated steamvr
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new shiny crystal material
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improve pfx on drone teleport
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fix error in spaceship menu icons
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fix bugs in macaroon enemy
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fix error in wave spawning
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fix claimer building rotation on spawn
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fix spawned compressor position
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fix issues with controller input breaking
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fix enemy builder trail position on spawn
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fix map unit selection bug
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fix fog reset on death
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optimize various shadow settings
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optimize various physics settings
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optimize drone trail particles
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optimize ectoplant slightly
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optimize many other minor things
Thanks for keeping the reviews and curator reviews up, it helps a lot!
Report bugs or chat about the game here:
FAQ: http://steamcommunity.com/app/427240/discussions/0/352788917749583687/ Discord: https://discord.gg/013jLi10e03zz346o Twitch Guide: http://steamcommunity.com/app/427240/discussions/0/1290691937712292707/ Manual: https://drive.google.com/file/d/0B6f_9yIrlXIySllOOXR4aURNelU/view?usp=sharing
Stay funky!
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