PATCH RELEASE 2
♪ FRESH AND SQUEEZY ♪
https://gfycat.com/WhoppingJaggedIrrawaddydolphin
After 1.0 release we had a lot of new players join in the cosmic fun. We collected all the feedback since then and made some small additions and tweaks. Generally it's focused around improving the first-time experience - clearer tutorial phases, showing the main game objective, and showing where the enemy is.
The other changes are some quality of life changes - showing the reason an item is locked on the menu which is super useful (esp. first time play), and a very experimental 'save' feature. When you exit the game back to the ship (using the sphere-on-face), the game state is saved. There will be a sphere in the back of the ship and you can use that to pick up where you left off.
Thanks everyone for posting feedback and bug reports, we're trying to track down a couple more small issues, and something that is making late-game performance a bit poor.
We're making some tweaks to make the twitch mode more accessible - you can read details about it below. If you end up streaming this feature is a lot of fun. Thanks to some players for helping test this so we could get some fixes in this patch.
Twitch Mode Guide: http://steamcommunity.com/app/427240/discussions/0/1290691937712292707/
Finally, we're working on a first-time users guide / manual. Write us some strategy tips you found useful in the forums, and we'll assemble a bunch for some 'tips' section at the end.
PS. reviews really help us since the vive userbase is super small - if you have a moment to write up your thoughts so people browsing can read about experiences with the game
Let us know if you have any issues in steam forums or drop by discord.
Changelist:
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added NEW save/resume game feature (experimental)
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added NEW tooltip to show menu locked reason
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added NEW HUD icon for enemy heart structure
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added tutorial improvements to clarify objectives
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added tutorial improvements to clarify tools
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added time of day / spawn zone text to spawn options menu
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added leaderboard stickers to ship
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added achievement stickers to ship
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added aliases for twitch mode spawns
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fixed hologram state issues on claimer building
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fixed slippy not taking damage from turret bullets
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fixed roller enemy damage taking (less in ball form)
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improved roller enemy animation changes to be faster
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improved bubble gun (stronger and larger bubbles)
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improved various twitch ui/ux
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improved difficulty curve for later waves in waterfall/desert wave modes
Report bugs or chat about the game here:
FAQ: http://steamcommunity.com/app/427240/discussions/0/352788917749583687/ Discord: https://discord.gg/013jLi10e03zz346o
Stay funky!
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