STEAMB

Меню

Version 2.0.15 released as stable

Minor Features

  • Cars and tanks will auto-refuel. more

  • Relation between offshore pump and fluid tiles added to Factoriopedia.

  • Statistic GUI precision is preserved across instances.

  • [space-age] Space platforms can be built with quality starter packs. more

Changes

  • Increased spidertron walking sound volume.

  • Using the "craft all" hotkey on free recipes queues 1 stack of the results. more

  • Changed the simulated mouse cursor appearance to match the system default on macOS.

  • [space-age] Added pollution value to heating tower.

  • [space-age] Show recycler output arrow in "Alt-mode". more

  • Display panels set to "Show in chart" with no icon now hide the default icon until hovered. more

  • Removed support for 8 bit audio depth.

  • Added tooltip to "Spoiled priority" inserter setting to clarify behavior and limitations.

Bugfixes

  • Fixed IME Pad input not working on screens with visible simulations. more

  • Fixed that the browse-games GUI header labels were not clickable. more

  • Fixed that kills with chained effects did not count towards statistics or achievements. more

  • Extended the mute-programmable-speaker command to apply to sounds with both global and surface playback modes. more

  • Fixed a crash when a player got desynced from a multiplayer game while the Technology GUI was open.

  • Fixed a crash when rendering display panel text after loading a save file. more

  • Fixed a crash when clicking on an orbital request slot with an invalid ghost item in cursor. more

  • Fixed a crash when rendering certain blueprints with pipe-to-grounds which visually connected to neighbours outside of the blueprint. more

  • Fixed cargo pod with satellite not despawning after launching to orbit. more

  • Fixed a crash when teleporting a crafting machine ghost with fluid connections. more

  • Fixed that space platforms would try to build/upgrade/deconstruct/repair other forces entities. more

  • Fixed that the production GUI title wouldn't update when viewing different planets. more

  • Fixed that starting territories on Vulcanus could be merged into one more frequently than expected. more

  • Fixed that platform requests satisfied wait conditions could be stuck when the platform had unfulfilled ghost item requests. more

  • Fixed that space platforms didn't fulfill remote item delivery requests if the target slot was already occupied with the same item. more

  • Fixed that negative movement speed stickers could cause player movement to get stuck in a near infinite loop. more

  • Fixed a crash when drawing spidertrons on the map if selected_minimap_representation wasn't defined. more

  • Fixed shattered planet achievements being incorrectly awarded when traveling backwards in a paused platform. more

  • Fixed that remote view while in the map editor did not ignore fog of war. more

  • Fixed a crash when using LuaEquipmentGrid::take_all() when the grid contained ghosts. more

  • Fixed that belt immunity equipment didn't use less power at higher qualities like it said it did. more

  • Fixed that several specific-item producing entities could not be specifically filtered in the deconstruction planner. (https://forums.factorio.com/118089, https://forums.factorio.com/118297, https://forums.factorio.com/116477)

  • Fixed LuaEntity::max_health was returning incorrect values for entities with health affected by evolution factor. more

  • Fixed fast replacing loaders would not preserve filter mode. more

  • Fixed that heating towers and nuclear reactors were fast-replaceable with each other. more

  • Fixed rail curves making a blueprint's default snapping grid unnecessarily large. more

  • Removed long delay at start when no audio devices are found. more

  • Fixed that result_is_always_fresh was ignored for hand crafting. more

  • Maybe fixed crashes related to using formatting strings with floating-point numbers on Intel Macs running Sonoma.

  • Fixed that removing cargo bays while the inventory limit was in place did not work correctly. more

  • Fixed that inserters could get stuck loading cargo wagons in some cases. more

  • Fixed spoiled items in filtered slots of inventory would not get ejected to unfiltered slots when sorting inventory. more

  • Fixed a crash when removing equipment that was in equipment ghosts. more

  • Fixed a crash when migrating a fluid box from one that joins with a fluid segment to one that does not.

  • Fixed endlessly pending asteroid collector calculation when navigation was not changed more

  • Fixed modded spider vehicles being selectable with Spidertron Remote when selectable_in_game property was false.

  • Fixed copying settings from inserter to assembler could raise error sound even when circuit conditions were changed. more

  • Fixed that some color signals were not given lamp color. more

  • Fixed that recipe parameter would not allow productivity effect. more

  • Fixed that new filters set by LuaLogisticSection::filters would not propagate to other sections under the same group. more

  • Fixed that sync-mods-with-save did not show load-save as an option. more

  • Fixed captive biter spawner was able to connect to logistic network. more

  • Fixed that clearing assembler recipe would not clear invalid item requests. more

  • Fixed a crash when trying to drag temporary schedule record for a constantly retriggering interrupt. more

  • Fixed asteroid collector description not listing minimum energy consumption. more

  • Fixed recycling time of recipes with default crafting time was twice as long. more

  • Fixed space platforms and cargo landing pads losing items when merging forces. more

  • Fixed that item pickup requests weren't invalidated after making an automatic trash request. more

  • Fixed environmental sounds needlessly reloading when entering/leaving remote view. more

  • Fixed rough ice thawing to volcanic tiles. more

Modding

  • [space-age] Changed territory noise expressions coordinate system from chunk-based to tile-based.

  • Added option to surface.pollute() for recording the pollution change in statistics.

  • Fixed on_entity_damaged.source not behaving according to the 2.0 specification.

Scripting

  • Added connection_type and linked_connection_id to LuaFluidboxPrototype::pipe_connections.
Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения