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Update Patch Notes v1.0.9

In this update, we have completely upgraded the Tavern Recruitment system and implemented the highly anticipated "Potential Upgrade" feature. We've also fixed several lag issues and skill bugs frequently reported by players. The specific update details are as follows:

[Major Updates]

  • New "Potential Upgrade" Feature: You can now upgrade a character's potential by sacrificing characters of the same main class, further enhancing their overall strength.

  • Tavern Recruitment System Upgrade:

    • Added a "10x Recruit" feature.

    • The maximum number of recruitable characters in the Tavern is no longer fixed at 16; it will now increase as the Tavern levels up.

[Additions & Adjustments]

  • Save Mechanism Optimization: Added a save crash protection mechanism and shortened the auto-save interval (saving is now more frequent).

  • System & UI Optimization:

    • Added preview functions for passive skills, normal attacks, and active skills on the class advancement page.

    • Added a "Mythic Equipment" filter feature in the Temporary Storage.

    • Added an "Equipped" filter option on the equipment filter page.

  • Gameplay & Efficiency Adjustments:

    • Adjusted the auto-enchanting time; processing speed is now twice as fast as before.

    • Adjusted Tower progression logic; you will now encounter a Boss stage every 50 floors.

    • Optimized the character arrangement in the combat view; they are no longer randomly placed and will strictly align according to their formation order.

  • Character Skill Balance & Adjustments:

    • Buffed the "Clone" mythic passive; clones can now use skills as well.

    • Modified the skill target selection for "Shadow Lord"; it will now deal damage to the furthest target.

[Bug Fixes]

  • Performance Fixes: Addressed various lag and stuttering issues that occurred during "Character Recruitment", "Claiming Expedition Rewards", and "In-Game Day Updates".

  • Combat Fixes:

    • Fixed an issue where the shift/swap position skill would incorrectly move all characters on the field.

    • Fixed an issue where some characters could not act due to underlying logic errors.

    • Fixed an issue where the "Deep into Enemy Lines" tactic acquired the wrong target during combat.

    • Fixed an issue where infinite range passives and certain skill projectiles remained on the field abnormally.

    • Fixed the skill logic for "Shadow" and "Wind Walker"; their skills now correctly take effect behind enemies.

  • Other Fixes:

    • Fixed incorrect stat displays in equipment previews and text errors in forging quests.

    • Fixed an issue where Mythic equipment could not be seen properly in Temporary Storage.

    • Fixed an issue where the "Unlock All Tactics" achievement failed to unlock after meeting the conditions.

    • Fixed a false trigger issue with the 100-hour idle achievement.

    • Fixed an issue where the game window would default to always-on-top every time it was restarted.

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