Lupinball Patch 3
More fixes, thanks to you all!
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REALLY fixed the random-stage issue this time. No more lock-ups when choosing Random
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Rewrote the shot-collision behavior. It's much smarter and so shots are less likely to get stuck in odd places
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Will now send more data during matches, which will make it far less likely to encounter Disconnects when the connection goes bad
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Will be smarter with sending data before each round, which fixes a few mid-game join bugs
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Will be smarter about syncing the player order, which fixes some issues with player drop-outs
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