2.4.2 Update
As we want to share with you the ending of the game as soon as possible, but we remain calm and move to this point. Some new fixes:
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I’ve done the new icon design in the diary to make it easier to understand that interaction is possible between items in the diary. Fixed some minor bugs in it.
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Changed the behavior of bosses in favor of the atmosphere.
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Partially altered mechanics of the bridge. The closer to the middle of the road, the more you stagger. Before that, you staggered a lot along the way.
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Redesigned icon in the closet. To facilitate the passage of the puzzle.
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Now the breaking mirrors is a skeletal animation. Before it was physical destructible objects and sometimes it led to a fatal error and closed the game. This is a drawback of the engine. Maybe it will be fixed in the future.
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Added saving after you activate the fireplace.
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Passing the second boss, it remained motionless until you come close to him. This bug killed a couple of million nerve cells, but was fixed.
Also fixed a lot of minor bugs. And a lot of things we need to fix for release. We’re working on the final Chapter! Thank you for staying with us!
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