Поиск по STEAMB

Игры и программы по онлайну, скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

UpdateLog : 4.0.17 -> 20.4.1

Below are the changes you'll find in the new major update to Project Arrhythmia. I hope you enjoy the changes and make sure to report any bugs you run into in the discord bugs channel.

Features - added default arcade level options ---- 4 levels to start new users off with - added undo to editor (limited abilities atm more to come) - added end of level summary ---- anna responses ---- level ranks ---- more to come - added game ui themes - new collapse object option - new time of death options for objects - new fast creation menus in the editor - new SS rank shine animations in the arcade - new rank based achievements - new physical arcade build made publically avaible - player controls redone almost entirely ---- new animations ---- new dash canceling ---- smoother animations - new pause menu (more features to come to this soon) (don't worry i know about the color edge cases...will fix soon) - added metadata option for preview song start time in arcade - new menu music - new menu sfx - more settings in config menu - can now specify music for the menus in the game (not yet saved on reload) - arcade settings / arcade selections stored through game restart - new auto kill options (backup levels / prefabs as they will not be able to opened in an older version) - new object types (including decorations) - refresh current object to check randomization with (Ctrl + R / F5)

Fixes - fixed prefab selection issue - when a prefab is made in the events layer your layer gets changed to the layer the prefab gets placed on - fixed album artwork from last edited song showing in metadata editor if the current one doesn't have artwork - fixed most issues with the cursor disappearing in the editor input boxes (it also no longer blinks) - fixed issue with copy/pasting keyframes allowing you to disrupt primary keyframe...really messing with the object - fixed selection color being different in some cases for editor input boxes - fixed hal becoming invisible in editor in some cases - fixed pitch changes in editor going above / below amount wanted - fixed issue with editor not loading when no levels present - fixed issue with arcade getting soft locked when you unsubscribe from levels and your page selection is higher then your total subbed levels - fixed quick settings misalignment - fixed bugs with players respawning in wrong places in arcade / editor - fixed text being cut off by not normal object timeline objects - fixed start up flash issue - made timeline objects properly handle small sizes with lock / dots icons in them (they don't escape the bounds of the timeline objects anymore) - fixed empty objects not always being empty - fixed editor not loading after entering arcade - fixed main menu overdraw issue - can now specify sfx for the player / checkpoints in the game - fixed menu music desync - fixed issue with player trail - fixed player not being visible on arcade level start - fixed issue that could cause hal to become invincible - fixed issue with hal being behind some objects - fixed blur not happening with UI when it should be - fixed issue with theme search

Changes - added warning for album artwork over 512 pixels (will no longer accept it if over that size) - added check for too new of levels (warns user to update) - better formatted steam errors - temp covid-19 splash screen added - added extra info to offline mode screen - removed unused circle hals for the time being - reworked arcade sorting to be more clear - arcade UI made to match the other game ui more - changed game's app icon - improved arcade error / info states to improve user experience - quicker arcade loading (a bit smoother) - new player spawn animation - editor prefab options got the new layer selection (also some slight wording changes) - added new help button "Which songs can I use?" - first object no longer has the old autokill system - removed multi object editor dialog options - added more tooltips - removed ability to run game in background - arcade selection menu changes ---- added 3rd description line ---- tweaked overall look - loading / intro screens match theme colors now so much smoother transitions - made zoom out of keyframe timeline easier - rework of 1 hit / 1 life gameplay options ---- the level now restarts entirely immediately and resets rank for the current run - added more settings to quick config menu in arcade - tweaks to default themes - made it so to upload a level you need a valid artist url (shows error otherwise) - reduced time till repeat on keypress for menus (0.8s to 0.25s) - default created object has tod fixed time of 4 secs now - removed timeline on end of level screen - loading editor now waits for levels to load before removing loading screen

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения