Game Patch: 24.3.2
24.3.2 [alpha branch]
Patch notes:
New features:
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New keyboard search functionality in arcade on controller.
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Added back in high contrast mode (this time with less lag).
Changes and bug fixes:
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Fixed some wacky object hitboxes.
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Stopped log being spammed with errors when trying to kill a level.
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Fixed player dash lock not being reset between levels in editor.
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Added generic UI elements.
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Fixed player FPS being locked.
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Player movement triggers now only allow you to move the player a max of the edge of the screen.
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Fixed input type staying around (for real this time).
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Various general UI updates and fixes.
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Fixed and improved the level timeline UI.
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Minor editor UI updates.
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Removed test story levels from the game that were included by accident.
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Overhauled underlying code for checkpoint editing in the editor to remove various bugs.
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Added new optional sound to page swap sound type.
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Fixed various issues with UI getting stuck.
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Arcade UI is now far more responsive and less likely to get stuck/softlocked.
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Fixed issue with parallax object editor swapping to checkpoint editor in some cases.
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Fixed cursor getting "stuck" when trying to swap to mouse.
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Better loading indicator in editor for levels.
Known editor issues:
- Several tooltips are missing/broken, but they will slowly be fixed. Remember, if you want to be in touch with latest news, join my Discord server!
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