The Gradient Update - 24.7.1
Level created by TheVoidUnknown! Using the new gradient effects!
Patch notes:
24.6.1 [alpha branch]
New features:
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Gradients have been added as an option in the level editor. (Radial / Linear)
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Gradients can be color to color or color to transparent. To make a gradient color to transparent, set the second color to match the first.
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Now the intro sequence shows in the editor to better represent how the level will look in game.
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The debug controller now can load directly between levels.
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Some minor stuff I likely forgot.
Improvements:
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Now all levels have a post level screen. Including story mode levels.
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Massive improvements in scene loading. (This should help with the game's performance on lower end hardware a bit.)
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Scene loading now has a more fitting loading screen.
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All story levels now have album art and descriptions.
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UI cursor properly resizes now to match screen.
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Editor now technically supports any resolution and the preview view is much more consistent. (If the screen size is weird, you might find there's a little distortion in the preview view though.)
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The loading screen now never has it's effects randomly taken away.
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Better error handling in the editor when loading bad levels.
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Now, if a dialogue is in autoplay mode, it will not show the continue cursor.
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Now all timeline generated sounds will be automatically mapped to the SFX player making them the correct volume.
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Better outliner rendering in the editor.
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Better player hit noise.
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Better overall performance due to less camera usage.
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Lots of small UI/UX improvements.
Changes and bug fixes:
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The player no longer twitches at higher framerates, the player should look much smoother as you're just moving around now.
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Fixed issues with startup being loud.
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Themes now work far better in the editor.
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End level screen title now should no longer go out of bounds.
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Parallax objects are now properly reset so they don't accidentally carry over between levels and mess up foreground objects.
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Parallax objects now properly all go away on swapping levels.
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Fix some issues with Story Mode getting it's order jumbled or stuck.
24.7.1 [alpha branch]
New small patch is live with fixes for issues found in 24.6.1!
Changes and bug fixes:
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Fixed selection bug.
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More fixes for outliner bug.
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Fixed invalid level causing loading fail in editor.
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Fixed various scene swapping issues.
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Various editor UI improvements.
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Minor QoL improvements.
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Depth updated to support up to 60. Remember, if you want to be in touch with latest news, join my Discord server!
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