Alpha Branch Update - 24.7.7
24.7.6
Patch notes
Improvements
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Memory improvements.
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Better handling of disabled objects in UIs.
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Improved editor top dropdowns.
Changes and bug fixes
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Fixed mobile input not working on the level end.
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Fixed ghosting on prefab collapse (when objects would hang around).
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Fixed/Improved the empty location rendering in the editor.
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Reduced RAM usage in the editor and fixed memory leak on level list reload.
24.7.7
Patch notes
New features
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Added credits button to the main page.
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Added a changelog button to the main menu when the version changes.
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Added additional VN scene after the tutorial.
Improvements
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Reworked text editor selection to be more efficient and effective.
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Added the character cutoff for artists in UI.
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Updated menu effects and some shader settings.
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Improved menus for mobile.
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Improved level cleanup when exiting a level without beating it.
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Optimized assets for lower RAM usage.
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Boosted performance on all UI scenes.
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Improved skipping cutscenes (hold pause button).
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Minor VN fixes.
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Minor UI/UX improvements and tweaks.
Changes and bug fixes
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Fixed story effects persisting between scenes on unexpected close.
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Fixed parent deletion creating ghost objects.
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Fixed the last viewed version not being properly saved in the settings file.
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Made themes clear after playing a level.
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Fixed preview window shrinking.
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Fixed empty/checkpoint gizmo rendering.
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Fixed for selection effect.
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