Поиск по STEAMB

Игры и программы по онлайну, скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

Update 0.400 Now Available

Commanders!

[p align="start"]We are happy to announce that the Update 0.400 is now available!

[p align="start"]

1 / 1 · 100%

List of Update 0.400 Changes

[p align="start"]

[p align="start"]On the Hunt Battle Path

[p align="start"]We fixed several issues connected to the On the Hunt Battle Path and its vehicles:

  • FPV missiles should now be flying more smoothly thanks to a number of adjustments we made (some stutter will likely still exist for some players, but it should be less visible)

  • FPV missiles now operate with a slight delay to simulate the signal between the missile and the operator

  • Fixed the FPV missile visual filter so that the missiles are not blinded on desert and snow maps

  • Fixed several incorrect descriptions of newly added items in the Battle Path shop

  • Fixed the blueprint icons in the Battle Path shop

[p align="start"]Legendary Vehicles

[p align="start"]We are making the following changes connected to the Legendary Vehicle mechanic:

  • Fixed an issue where some Legendary Loot Crates were not awarded correctly

  • BMPT Mod.2025: Updated the vehicle’s armor (including ERA) to match BMPT Mod.2017, moving the vehicle more towards our vision of a more fragile Tank Destroyer whose ammo rack can now be targeted more reliably

  • BMPT Mod.2025: Overperforming Malakhit ERA replaced by older Relikt to match the previous point

  • BMPT Mod.2025: Legendary Ataka-X missiles can now be intercepted by both regular and active hard-kill APS

  • BMPT Mod.2025: Regular Ataka-M missiles time between shots reduced from 3s to 1s

  • Having enough blueprints to unlock a new Legendary Vehicle is now indicated by a green dot next to the Inventory icon (it disappears when you use the blueprints to assemble a vehicle)

  • Heroic PvE no longer incorrectly shows the Legendary Vehicle crown icon

[p align="start"]Other Vehicles

  • K21: Removed the Raybolt missile partial damage value (which was a bugged UI element)

  • Khrizantema-S: Partially fixed the vehicle’s reloading animations (the bugged version can still exist, but rarely)

  • Object 187: Side ERA is displayed correctly in the Armor Inspector window

  • Stryker ADATS: SAPHEI rockets can now be used with the appropriate module

  • T-90M Proryv: Tracks are no longer clipping into the ground

  • VN20: Sentry gun now has the correct elevation and depression angles

[p align="start"]General Changes

  • Fixed an issue where Battalion ranking would not count and appear correctly in the Ranking table (the Ranking values should remain the same as at the point where issues arose)

  • Fixed an issue where players would sometimes encounter the endless “authentication” window at the launch of the game

  • Optimized the length of map loading upon entry and exit both

  • Optimized the Visual Customization window UI

  • Optimized the vehicle model loading time when switching vehicles in the Garage

  • Fixed an issue where some skin, camouflage and decal icons were not appearing correctly in the Customization window

  • Fixed an issue where pressing the booster button in the Garage would take players to an incorrect part of their Inventory

  • Tiers are now displayed in the correct order in player statistics (the ancient annoying “10 below 1” UI issue)

  • Added several new assets for future events

  • Fixed several smaller localization issues

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения