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Gameplay patch released

We are excited to officially release the long-awaited gameplay patch today. Based on the feedback we received over the last couple of months, the patch fulfills many important gameplay requests.

Patch highlights include:

  • Non-disappearing people and cargo when upgrading streets or stations

  • An option to explicitly select a line’s track/terminal at stations

  • Less collision problems thanks to much better terrain alignment handling

  • An upgrade to ships so that they can carry more than one type of cargo

  • Tunnels actually cut the terrain so that you can see through

  • Waypoints for street vehicles

  • Unload only feature for vehicles

  • Colored vehicle icons in the line manager

  • Confirmation dialog when bulldozing large structures

  • Line break feature for construction parameter windows

  • Many additional improvements, bug fixes and new modding options…

Please find the complete release notes here and all details, including the official patch release video, on our website:

http://www.transportfever.com/gameplay-patch-released/

Be assured that Transport Fever development continues, with a next focus on late game performance.

Thanks a million for your interest in the game and all the best from the Urban Games team!

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