Gameplay patch released
We are excited to officially release the long-awaited gameplay patch today. Based on the feedback we received over the last couple of months, the patch fulfills many important gameplay requests.
Patch highlights include:
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Non-disappearing people and cargo when upgrading streets or stations
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An option to explicitly select a line’s track/terminal at stations
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Less collision problems thanks to much better terrain alignment handling
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An upgrade to ships so that they can carry more than one type of cargo
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Tunnels actually cut the terrain so that you can see through
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Waypoints for street vehicles
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Unload only feature for vehicles
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Colored vehicle icons in the line manager
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Confirmation dialog when bulldozing large structures
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Line break feature for construction parameter windows
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Many additional improvements, bug fixes and new modding options…
Please find the complete release notes here and all details, including the official patch release video, on our website:
http://www.transportfever.com/gameplay-patch-released/
Be assured that Transport Fever development continues, with a next focus on late game performance.
Thanks a million for your interest in the game and all the best from the Urban Games team!
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