Titan Quest - Eternal Embers Update #4
We have just launched the beta patch into the live version of Titan Quest, below you can see all the changes!
New Content :
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New dungeons - To enter them you need to collect 3 unique keys for each dungeon;
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2 new item sets that can be obtained when clearing the dungeons;
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All the dungeons have new (retextured) monsters with boss fights and traps;
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New Electrum transmuter Shrine.
Other Fixes/Changes :
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Made Electrum to be given on creature kill per act and per difficulty
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Made some balancing in electrum economy
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Fixed Broken Atlantis item set called Priest of Ba’al Hammon
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Added Energy Cost and Recharge reduction to character window stats.
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Moved Weapon Base as Elemental and Weapon Damage as Health to 3rd tab.
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Fixed bug when players could buy grayed out Orbs at Electrum transmuter
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Fixed Energy and Recharge cost not being capped on the characters' window stats.
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Fixed Crash when killing enemies in areas without ZoneData setup
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Upgraded Talos’ 100 Poison & Vitality resistances to proper immunities
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Ancient of the Soil now summons more centipedes
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Ancient of the Soil now uses his skills more tactically
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Centipedes summoned by the Nerthus cult now survive their masters
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Ancient of the Forest’s bear now survives its master
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Lord of the Fjord MI & unique equipment chances increased
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Lord of the Fjord health increased
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Lord of the Fjord casts Freezing Blast in melee range
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Tiamat passively deflects some attacks and projectiles
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Tiamat learned new skills and tactics
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Changed damage of Tiamat’s bricks from Fire to Physical
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Changed damage of Atlantis final boss’ geysers from Cold to Fire DoT
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Ylva is now of “Human” race
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Increased HP on Loki
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Increased damage & disruption on Surt’s two-hand slam
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Lena learned to dodge melee attacks in flight
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Set unified proc chance of 20% on all Troll Tusks charms
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Added damage reduction effects to Troll Tusks charms
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Increased proc chances and slow effects on Fungoid Spores charms
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Corrected sell value of Rigid Carapace charms
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Corrected sell value of legendary Demon’s Blood
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Corrected sell values of epic Hades charms
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Corrected sell values of all Atlantis & Ragnarök relics
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Corrected sell values of all Atlantis & Ragnarök charms
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Corrected Frostburn duration on Hiemal Decapitator to 3s
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Reduced attack speed on Mjolnir to match the description
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Reduced total damage buff on Torc of the Ancestors to +10%
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Reduced base damage on Dagger of Dawn
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Tartarus Block & Dodge debuff now reduces values by 75 & 40
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Gave voices to Tartarus merchant NPCs
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Lowered Ascacophus roar volume
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Life Drain Wards (from Lost Soul mages) now last longer and survive their creator
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Life Drain Wards now do notable damage & scale
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Life Drain Wards now properly heal their allies
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Crippling wards (from Lost Soul heroe) now properly cast their debuff
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Crippling wards are now also used by some mages
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Removed inactive +% bonuses from the “chance of” list on Archimedes’
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Cogwheel and Shard of the Elements
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Added a chance for +% Elemental Damages to Shard of the Elements
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Tripled “Absorption of Spell Energy” stat on Archimedes’ Cogwheel
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Fixed attack speed debuff not working on Spear Dance
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Fixed missing hero properties on Salt Mine quest boss
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Added short cooldowns to item-triggered projectile skills
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Fixed Scroll of the Meteor creating no projectile
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Fixed Scroll of the Meteor damage values & scaling
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Fixed Scroll of Creeping Death damage values & scaling
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Added new effects to Creeping Death’s contagious debuff
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Tweaked Ladon’s poison spit effect and frequency
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Added item stats to Sword in the Stone
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Added drop chance for lost Ragnarök parchment
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Halved conversion chance on Aphrodite’s Favor and doubled duration
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Reduced %OA reduction but doubled OA bonus on Sargaris Tartarus
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Changed poison to DoT on Desert Dweller’s Club
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Tweaked Dvergr death sounds
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Increased loot amount of Atlantis final boss by ~15%
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Added a number of new Rings & Amulets to Atlantis area
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(Item skills without detail text trigger on potion / on kill / on kill while afflicted)
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Removed armor value from Bandit King’s treasure
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Vince (Secret Passage) aligned with his Chi
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Fixed multiple pathing issues
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Thrown weapons now also use prefixes that substitute OA bonuses for Projectile Speed
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Thrown weapons can now have prefixes that boost Rogue, Hunting or Rune Mastery skills
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Fixed Alboran Sandals hiding the character’s legs
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Increased (irrelevant) duration of Battle Standard’s aura to always 99s
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Renamed Helmet of Valhalla’s item skill
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Corrected name of Fafnir’s Orb
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Doubled pet reflection bonus on Shine of Pandia ring
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Rebalanced Canopic Jar and Porcelain Pot and Sarcophagus drop rates
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