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Titan Quest - Eternal Embers Update #4

We have just launched the beta patch into the live version of Titan Quest, below you can see all the changes!

New Content :

  • New dungeons - To enter them you need to collect 3 unique keys for each dungeon;

  • 2 new item sets that can be obtained when clearing the dungeons;

  • All the dungeons have new (retextured) monsters with boss fights and traps;

  • New Electrum transmuter Shrine.

Other Fixes/Changes :

  • Made Electrum to be given on creature kill per act and per difficulty

  • Made some balancing in electrum economy

  • Fixed Broken Atlantis item set called Priest of Ba’al Hammon

  • Added Energy Cost and Recharge reduction to character window stats.

  • Moved Weapon Base as Elemental and Weapon Damage as Health to 3rd tab.

  • Fixed bug when players could buy grayed out Orbs at Electrum transmuter

  • Fixed Energy and Recharge cost not being capped on the characters' window stats.

  • Fixed Crash when killing enemies in areas without ZoneData setup

  • Upgraded Talos’ 100 Poison & Vitality resistances to proper immunities

  • Ancient of the Soil now summons more centipedes

  • Ancient of the Soil now uses his skills more tactically

  • Centipedes summoned by the Nerthus cult now survive their masters

  • Ancient of the Forest’s bear now survives its master

  • Lord of the Fjord MI & unique equipment chances increased

  • Lord of the Fjord health increased

  • Lord of the Fjord casts Freezing Blast in melee range

  • Tiamat passively deflects some attacks and projectiles

  • Tiamat learned new skills and tactics

  • Changed damage of Tiamat’s bricks from Fire to Physical

  • Changed damage of Atlantis final boss’ geysers from Cold to Fire DoT

  • Ylva is now of “Human” race

  • Increased HP on Loki

  • Increased damage & disruption on Surt’s two-hand slam

  • Lena learned to dodge melee attacks in flight

  • Set unified proc chance of 20% on all Troll Tusks charms

  • Added damage reduction effects to Troll Tusks charms

  • Increased proc chances and slow effects on Fungoid Spores charms

  • Corrected sell value of Rigid Carapace charms

  • Corrected sell value of legendary Demon’s Blood

  • Corrected sell values of epic Hades charms

  • Corrected sell values of all Atlantis & Ragnarök relics

  • Corrected sell values of all Atlantis & Ragnarök charms

  • Corrected Frostburn duration on Hiemal Decapitator to 3s

  • Reduced attack speed on Mjolnir to match the description

  • Reduced total damage buff on Torc of the Ancestors to +10%

  • Reduced base damage on Dagger of Dawn

  • Tartarus Block & Dodge debuff now reduces values by 75 & 40

  • Gave voices to Tartarus merchant NPCs

  • Lowered Ascacophus roar volume

  • Life Drain Wards (from Lost Soul mages) now last longer and survive their creator

  • Life Drain Wards now do notable damage & scale

  • Life Drain Wards now properly heal their allies

  • Crippling wards (from Lost Soul heroe) now properly cast their debuff

  • Crippling wards are now also used by some mages

  • Removed inactive +% bonuses from the “chance of” list on Archimedes’

  • Cogwheel and Shard of the Elements

  • Added a chance for +% Elemental Damages to Shard of the Elements

  • Tripled “Absorption of Spell Energy” stat on Archimedes’ Cogwheel

  • Fixed attack speed debuff not working on Spear Dance

  • Fixed missing hero properties on Salt Mine quest boss

  • Added short cooldowns to item-triggered projectile skills

  • Fixed Scroll of the Meteor creating no projectile

  • Fixed Scroll of the Meteor damage values & scaling

  • Fixed Scroll of Creeping Death damage values & scaling

  • Added new effects to Creeping Death’s contagious debuff

  • Tweaked Ladon’s poison spit effect and frequency

  • Added item stats to Sword in the Stone

  • Added drop chance for lost Ragnarök parchment

  • Halved conversion chance on Aphrodite’s Favor and doubled duration

  • Reduced %OA reduction but doubled OA bonus on Sargaris Tartarus

  • Changed poison to DoT on Desert Dweller’s Club

  • Tweaked Dvergr death sounds

  • Increased loot amount of Atlantis final boss by ~15%

  • Added a number of new Rings & Amulets to Atlantis area

  • (Item skills without detail text trigger on potion / on kill / on kill while afflicted)

  • Removed armor value from Bandit King’s treasure

  • Vince (Secret Passage) aligned with his Chi

  • Fixed multiple pathing issues

  • Thrown weapons now also use prefixes that substitute OA bonuses for Projectile Speed

  • Thrown weapons can now have prefixes that boost Rogue, Hunting or Rune Mastery skills

  • Fixed Alboran Sandals hiding the character’s legs

  • Increased (irrelevant) duration of Battle Standard’s aura to always 99s

  • Renamed Helmet of Valhalla’s item skill

  • Corrected name of Fafnir’s Orb

  • Doubled pet reflection bonus on Shine of Pandia ring

  • Rebalanced Canopic Jar and Porcelain Pot and Sarcophagus drop rates

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