Call of Duty: WWII - Game Update 3/13 (PC)
Hey PC community,
We just rolled out a big game update with the following:
FEATURE UPDATES
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Updates to loot system: More details here.
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Operation: Shamrock & Awe Community Event in MP and Zombies
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New content (weapons, camos, uniforms, charms, reticles, etc)
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Shipment 1944 (available Season Pass holders today, and for free for non-Season Pass holders starting March 16th)
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Prop Hunt on DLC maps
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Vertical split screen/multi-monitor support
MULTIPLAYER
Connectivity/Spawns/Performance/Split Screen/Mechanics
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Fixed issue in Hardcore where players were able to rejoin a match from which they were just kicked
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Fixed issue where Player 2 in split screen on a guest account was being kicked to Local Play when creating first loadout Offline
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Fixed issue where players were crashing when equipping Scorestreaks
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Fixed issue where players crash after accepting invites to a public War match
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Fixed issue where matches were not starting properly from Featured playlists
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Fixed loss of functionality issue when players return to MP Menu after completing match in Local Play
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Fixed Discord presence image when at the Main Menu
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Fixed various issues with split screen exploits
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Fixed issue with Party Privacy Settings changing between Multiplayer and Zombies
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Fixed issue with split screen players being unable to press the “Back” button
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Fixed issue with split screen PS4 controllers not being able to access HQ with the “Option” button
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Fixed issue with LED keyboard not disabling correctly if launched with the setting disabled
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Fixed issue with “Fire” button lighting incorrectly if bound to a keyboard key
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Fixed issue with holding ALT+Enter
Maps
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Fixed map exploits and collision issues on Gustav Cannon, Occupation, Anthropoid, and Valkyrie
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Fixed error when loading into a Custom TDM match on Anthropoid
Party System/HQ
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Fixed issue where upon opening supply drops from the Options menu while in HQ, players would sometimes be transported to another part of HQ
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Fixed issue where players were unable to abandon Orders when in Major Howard’s menu
UI
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Various UI fixes and improvements (split screen, text descriptions, in-game store, menu tabs, Firing Range, missing/incorrect icons, Division slots, Soldier stats, widgets, text overlap, browsing speed in menus)
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Fixed issue where “My Emblems” tab was not informing players of how many emblem slots they had left
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Fixed issue where green star notification in the Dossier menu was not disappearing for Calling Cards section
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Fixed issue with mouse input on Prestige Token unlocks
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Fixed issue with weapon customization
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Fixed issue with “Position in Queue” displaying in the HQ, despite not being queued up
Audio
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Fixed issue where players would hear the sound of a truck driving when loading into HQ
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Fixed audio bug in Major Howard menu
WEAPONS/SCORESTREAKS
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Fixed issue where unlocking new Scorestreaks also equips them when players have three already equipped
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Fixed issue where players were able to reload the Combat Shotgun past the max amount of ammo
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Fixed explosive scorestreaks behavior underwater
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Fixed Combat Shotgun exploit
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Nerfed the Volkssturmgewehr (Increased recoil and decreased damage range to be more on par with other rifles in its class)
RANKED PLAY
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Pushed through some fixes for issue where players were losing MMR
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Fixed issue where when Player 1 (party leader) leaves a lobby, Player 2 will not be automatically pulled out with Player 1
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Various UI fixes and improvements (icons, menu tabs)
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Fixed issue where when one player is kicked for inactivity, remaining players were also kicked
GAMEBATTLES/CoDCASTER/ESPORTS MODE
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Fixed issues with lobby placement
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Fixed UI issues with Soldier tab and MLG Divisions
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Fixed issue where Team two (Axis)’s objective colors were not updating properly
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Fixed issue where some restricted items were still able to be equipped
ZOMBIES
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Various UI fixes and improvements (menu displays, description text, weapon personalization, text overlap, unlock requirements, bleed out bar)
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Fixed issue in TDS where some players who were revived were teleported out of playable area
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Fixed issue where upgraded camo was not displaying for various weapons
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Fixed issues with Wüstling and other zombies pathing and behavior
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Fixed functionality issues with 9mm SAP
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Fixed issues with upgrading the Ripsaw
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Fixed issue where Pommel grenade fails to regenerate uses
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Eliminated fall damage (meaning, it can no longer take your armor)
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Reduced “red screen of death” opacity to make it less obfuscating
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Fixed issue with the Zombies “Super Ability” key being lit in Multiplayer and Campaign
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Fixed issue with “Hold Show Scores” being lit on keyboard in Zombies
Thanks, everyone. Now get in and check out our Shamrock & Awe event!
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