2.21
Balance Changes
Impatient Statue
- Will now gain Haste and Divine Shield when played during Mana Frenzy, even if not played impatiently
Net Blaster
- Attacks now also inflicts Slow
Nyrvir Slumbers
- Now has Accursed Ascension: Reduce cost by 2
Jungle Jumble
- Instead of adding 3 random Zen-Chi minions to your deck, it will now give you a 1–3 cost, a 4–6 cost, and a 7+ cost Zen-Chi minion card
Woodsman
- Revelry effect changed to "Gain Haste"
Groggy Woodsman
- Revelry effect changed to "Gain Haste"
Caber Tosser
- Revelry effect changed to "Gain Haste"
Ion Grenade
-
Damage per explosion reduced from 50 to 40
-
Tech cost reduced from 25 to 20
Magnetic Bombs
- Explosion radius increased from 3.5 to 4
Mar'Dred, Prince of Nightmares
- Destroy threshold reduced from 40% to 30% health
Nezara's Ability - Frost Nova
- Cost reduced from 2 to 1
Gambler's Ball
- Sacrifice cost reduced from 3 to 2
Bahra the Witchwolf
- Health increased from 300 to 350
The Revenant
-
Cost reduced from 8 to 7
-
Healing when killing a Marked for Death minion reduced from 200 to 100
S1ege Br3aker MKI
- Range reduced from 8 to 6
Styxi
- Health increased from 140 to 150
Korrrgoth, Tyrant of Gor'Rakk
- Health increased from 1200 to 1300
Leiliel's Vortex
-
Pull strength increased from 10 to 14
-
Duration increased from 5 to 6 seconds
Stun Lancers
- Now have Slitherbind (1)
Ravager alt perk 1 - Overpower
- Now applies to any minions that cost 4 or more
Simulacrum
- Cost reduced from 2 to 1 when not copying a minion
Karmic
- Karmic Shield will always deal at least 40 damage
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