2.29
Balance Changes
Elite Swarmer
- Movement speed increased from 7 to 8
Cowardly Imps
- Instead of gaining Fear when a nearby friendly minion dies, Cowardly Imps now only gains Fear when a nearby Cowardly Imp dies.
Magnetic Bombs
-
Amount summoned increased from 4 to 6
-
Damage reduced from 80 to 60
-
Master damage reduced from 40 to 30
Fireball
-
Damage increased from 200 to 220
-
Master damage increased from 100 to 110
Dragon Ball
-
Damage increased from 200 to 220
-
Master damage increased from 100 to 110
Rock Rivals
- The enemy Living Statue now has Slow and Berserker's Rage instead of Divine Shield
Fire Imp
- Attack AoE increased from 3 to 4
Battle Shi-Hou
-
Attack speed detection radius increased from 6 to 7
-
Attack range increased from 0.4 to 2.0
Scrat Launcher
-
Cost increased from 3 to 4
-
Range increased from 26 to 30
-
Damage increased from 60 to 90
Priestess
-
Health reduced from 120 to 100
-
Damage increased from 5 to 10
Arcane Barrage
-
Starting stacks increased from 2 to 3
-
Damage per stack reduced from 60 to 50
Bulwark
- Damage reduction reduced from 33% to 25%
R3-KT Alt Perk 3 (Mass Illusion)
- Cooldown reduced from 25 to 23 seconds.
Korrrgoth, Tyrant of Gor'Rakk
- Attack range increased from 4 to 7
Frostfang Familiar
- No longer targets Puffs
Tronveir Alt Perk 1 (Runic Attunement)
- Mana spent on Abilities now also counts towards gaining Rune of Ancestry
Skeleton Crew
-
Amount summoned reduced from 3 to 2
-
When played, grants 2 additional Accursed Ascension progress
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