1.48
New Cards
Shroomama Shumi
Shroomer
BUFFS
**Cowardly Imps **
- Attack Cooldown 3.5 > 3
Ghast
-
Resurrection animation duration -40%
-
Resurrection cooldown 3 sec -> 2.6 sec
-
Health 500 -> 550
Hypnotize
- Slitherbind 1 > 2
Incubus
- Teleport distance 10 -> 12
King Puff
- Trick Swap cooldown 40 > 35
**Magnetic Bombs **
-
Blow delay 3 -> 2
-
Damage 90 -> 100
**Net Blaster **
- Damage 50 > 60
**Sanctum of the Cleansing Fire **
-
Mana 4 > 3
-
No longer has Emp Army trigger
Spirit
- Min health 50 > 75
Stormy
- Delinked Zen-Chi flow from attack delay, reducing Zen-Chi flow effect delay to similar to monkey and shrine
**Sun Burn **
- Damage 60 > 80
**Jez'Ra the Voidmother **
- Health 675 -> 750
**Zap Shrine **
-
Stuns the closest 2 targets
-
Duration 16 > 12
REBALANCE
**Demon Warrior **
-
Activated from the 6th time it’s played > 4th time
-
Triple stats > double stats
-
Damage 100 -> 75
NERFS
Apep
- Perk 1 cooldown 30 -> 33s
Ardera
-
Doesn't affect other Arderas
-
No longer Mythic
**Blood imps **
- Attack Cooldown 0.9 -> 1
**Harmful Souls **
- Damage 80 -> 70
**Jing Long **
- Jump on cooldown when used with zen-chi flow (rather than instantly being able to jump away when used with zen-chi flow)
Musketeer
-
Attack cooldown 1 -> 1.1
-
Musketeer has been overperforming, this is primarily intended to make it less good against swarm
Prowler
- Card Count limit 3 -> 2
Undying Skeleton
- Damage 60 -> 50
Unholy ground
- No longer roots ground units
Werewolf
- Health 450 > 400
Zealots
-
Mana 6 -> 7
-
Berzerker Rage -> Haste + Rage
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