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Меню

1.41

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Chapel of Light

** **

NEW CARDS

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Sanctum of the Cleansing Fire

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City Watch

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BUFFS

Idol of Sacrifice

  • Now gains Haste in addition when activated.

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Combustion

**

  • Explosion range 6 > 8

  • Fixed a bug that made Combustion deal True Damage to enemies.

Rampant Growth

  • On draw, plant 1 > 2 Growthburst Shrooms

Snap Freeze

  • Damage 0 > 25

Bladestar

  • Damage 110 > 120

Glenn's Brew

  • Healing 100 > 150

  • Fixed an issue where Glenn’s Brew only heals half the amount it was supposed to according to its description (was healing 100, description says 200).

Rimargaal, Scourge of the Summit

  • Attack Speed 8 > 7

Poison Strike

  • Poison Duration 6,5 > 8

Sapphire Pebble

  • Dam 50 > 60

Korrrgoth, Tyrant of Gor'Rakk

  • Now deals damage on throwing the hammer as well (same radius/damage as when he yanks the hammer back).

  • No longer deals damage only in the impact area.

  • Developer note: This change makes Korrrgoth’s attack much more reliable and is more likely to hit on initial attack.

REBALANCE

Dragon Nest

  • Mana 6 > 3

  • Reworked: Now spawns with 3 eggs: Hatch an egg whenever you cast a spell to summon a Flightless Dragon. Summon a Dragon Whelp instead if the spell cost 5+ mana

  • Developer note: Dragon Nest has been extremely hard to balance because its value has been incredibly hard to control. This change effectively caps the amount of value you can gain from it.

**

NERFS

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Commander Azali

  • Max shields per Bridge captured 10 > 7

Swarmer Totem

  • Duration 40 > 30

  • Production 5 > 6

  • Amount 3 > 4

  • Developer note: Swarmer Totem has increased in popularity and added to the issue of swarming feeling too oppressive. This change causes Swarmer Totem to spawn less frequently, and over a shorter period of time.

Crossbow Guild

  • HP 350 > 300

King Puff

  • Birthday Cooldown 45 > 48

Skeleton Horde

  • Count 9 > 8

Cannon Roller

  • Dam 120 > 100

Vulture Prime

  • Attack Speed 0.8 > 0.9

Whirly Scrat

  • Damage 55 > 50

  • Health 350 > 325

  • Developer note: Whirly Scrat is incredibly versatile. With this change, he becomes a little less so without hurting his potential to deal with swarm.

Musketeer

  • Dam 65 > 55

  • Developer note: Musketeer is incredibly strong in addition to its ability to counter slow-hitting minions. With this change, Musketeer needs a little help to quickly dispatch.

Call To Arms

  • 2 Crossbow Dudes > 1 Crossbow Dude

**

FIXES

**

  • Improved Ability card descriptions.

  • Fixed an issue where Bladestar would do no damage after hitting arena walls.

  • Fixed Bladestar getting stuck inside minions.

  • Fixed Spawn of Fury vfx breaking when the effect was interrupted by Black Hole.

  • Fixed More Dakka’s counter to correctly only count Ratbo’s own units.

  • Fixed Zipp’s Zappinator’s powerup vfx breaking with spirit.

  • Fixed Zipp’s Zappinator’s More Zap interaction with stun.

  • Fixed Illusory Cleaver triggering Voidborne Wound for the opponent(again TT).

  • Fixed Gax’s egg not displaying an ice cube when frozen.

  • Fixed Frozen ice cube effect to correctly scale with minion size.

  • Fixed Frozen breaking the rim light from Rage and Giant Growth.

  • Fixed Rimargaal not freezing the last minion played during Permafrost.

  • Fixed an interaction between Rimargaal and Book of the Dead which allowed Rimargaal to be played without completing Permafrost.

  • Fixed Frost Bearer’s Frost Field not lingering after his death.

  • Fixed Boom Buggy attacking while frozen.

  • Fixed Shock Rock Rock relic description to correctly indicate Shock Rock’s effects.

  • Fixed Army of Anger relic description to correctly indicate Spawn of Fury’s effects.

  • Fixed Healing Spirits relic description to correctly indicate Spirit’s effects.

  • Fixed Blastmancer performing Soul Detonate while stunned.

  • Fixed an interaction with Cursebearer and Ghost that could allow Ghost to control a unit which incorrectly had its Curse removed.

  • Fixed a deckbuilding flow issue when entering the Mayhem menu by clicking on the event in the event carousel.

  • Fixed Scrat Tank boss getting turrets and mines in incorrect locations.

  • Fixed Glenn’s Brew healing being reduced by frozen.

  • Fixed Glenn’s Brew not extending the duration of pre-existing frozen effects.

  • Fixed an issue where retrying in Mayhem would not correctly remove rubies in the client.

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