GTFO PATCH NOTES - 2022-01-27
Prisoners,
Just in time for Steam Lunar Sale we release another patch, with both new features and bug fixes.
Stay safe, 10 Chambers
PATCH NOTES
Rundown 6.0 / Destionation
NEW FEATURES & CHANGES
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Communication Menu
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Crosshair remains visible to allow for aiming at stuff
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Can issue “Use Glue” command towards enemies
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Changed “Cancel That” to “Drop the Item”
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Player Bots
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Are even smarter about carrying Items. They’ll prefer to keep holding the Fog Repeller Turbine so you don’t get infected.
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Will pick up and swap Resources & Consumables based on prioritization
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Will stop moving when you’re interacting with them
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Will make a limited effort to glue moving targets
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BUG FIXES
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Fixed bug where sound could stop playing
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Fixed bug where bots could pickup lock melters but be unable to use them
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Fixed bug where after checkpoint restore, boosters were not applying
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Fixed bug where after using a checkpoint, blood doors would not make sounds
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Fixed bug where enemy movements would excessively jitter on high latency clients
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Fixed bug where bots could get stuck in a loop trying to apply resources to themselves
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Fixed bug where the Apparel Drop popup would show the same item multiple times when starting
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Rundown 6 for the first time
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Fixed bug where HSU scans are floating in the air
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Fixed bug where players joining in-progress during combat are not set as in-combat
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Fixed bug where restoring from checkpoint could cause a duplicate enemy wave to spawn
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Fixed bug where after checkpoint restore some subobjective info didn’t show
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Fixed bug where some enemies meleeing doors would cause them to instantly break
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Fixed bug where players could clip through the side padding on the Cargo Dropcage
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Fixed various exceptions
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