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Early Access Is Here! Day 1 Update Out Now (v0.1.48.17626)

【Early Access Launch and Day 1 Update】

[p align="start"]Thank you for your patience. Japanese Ramen Simulator launches in Early Access today! The Day 1 update (v0.1.48.17626) is also available now.

[p align="start"]A heartfelt thank you to everyone who has been looking forward to the release, and to everyone who took part in the closed beta test.

[p align="start"]The release delay kept you waiting longer than planned. During that time, we worked on new content, balance adjustments, usability improvements, and bug fixes based on your feedback.

[p align="start"]The Day 1 update adds Tantanmen, a new ramen variety, and a new ingredient: Garlic Chives. Dish-clearing staff, one of the most requested additions during the closed beta test, are here too!

[p align="start"]Throughout Early Access, we will continue updating the game based on your feedback to make it even more enjoyable. Below are the additions and changes in the Day 1 update.

===

Version: v0.1.48.17626

▼New Content

●Tantanmen and Garlic Chives

Added Tantanmen, a new ramen variety! Garlic Chives are also available as a new ingredient. Cut them on a cutting board and use them as a ramen topping.

Content

Unlock Level

Purchasing Tantan Tare and Garlic Chives

Shop Lv.26

Tantanmen orders with chicken or pork broth

Shop Lv.26

Tantanmen orders with beef broth

Shop Lv.28

1 / 1 · 100%

●Dish-Clearing Staff

Added staff to help clear dishes! Leave dishes, trays, and empty drink bottles to them so you can focus on cooking and serving customers.

●Securing Cutting Boards

Cutting boards can now be secured in place. Aim at a placed cutting board and right-click to secure or release it. You can still place and cut ingredients on a secured board.

▼Balance Adjustments

●Business and Purchasing

Adjusted customer payments by difficulty as follows.

Difficulty

Change to Customer Payments

Easy

1.4 times the previous amount (40% increase)

Normal

1.2 times the previous amount (20% increase)

Hard/Very Hard

No change

Note: These comparisons assume the same order and rating.

Changed the unlock levels for the following purchases and customer orders.

Item

Before

After

Purchases and orders: Cola, Zero-Sugar Cola, Soda, Oolong Tea, and Barley Tea

Shop Lv.26

Shop Lv.25

Purchasing Bok Choy

Shop Lv.25

Shop Lv.26

  • Bonito Flakes can now be purchased from Shop Lv.25.

  • Added orders for Bok Choy and Garlic Chives toppings from Shop Lv.26.

  • Changed the limit for egg cartons to 6 per purchase. You can order more after completing a purchase.

  • Added a cash reward for clearing each boss customer for the first time.

●Food Ratings and Comments

  • Added a rating penalty and comments for insufficient beer.

Note: If the combined volume of beer and foam is 70% or less of the mug's capacity, points will be deducted for insufficient beer.

  • Added a warning comment when beer is served without foam.

Note: The absence of foam itself does not result in a point deduction.

  • Added a comment when ramen made with Tantan Tare alone is served.

▼Gameplay Improvements

●Cooking and Items

  • Ingredients and dishes inside the refrigerator now remain there even if its door is left open at the end of the day.

  • Food placed on the food sample shelf now remains there instead of disappearing at the end of the day.

  • You can now carry up to 5 tare bottles together.

Note: Hold only 1 bottle when pouring tare into ramen.

  • The remaining amount and condition shown for stacked items now reflect the topmost item, which will be taken next.

Note: This applies to tare bottles, Spicy Miso bottles, beer mugs, and drinks.

  • Stockpots, Medium Stockpots, Simmering Pots, kitchen knives, and cutting boards can no longer be thrown into trash bins.

  • Changed the appearance of empty trash bags to make them easier to distinguish from bags containing trash.

  • When the dishwasher door is open, placing dirty dishes held in your hands or on a tray into it now takes priority.

  • Aligned the dishwasher's wash-start conditions with its on-screen control prompts.

  • Improved the control prompts when installing a beer keg.

  • Kunai and shuriken are now delivered together in supply boxes.

  • Reduced the time it takes for placed items to come to rest.

●Staff

  • Dirty dishes can now be thrown into the plate rack inside the dishwasher used by dish-clearing staff.

  • Dish-clearing staff now collect empty drink bottles from vacated seats and automatically dispose of them after bringing them back.

  • Dish-clearing staff now store trays starting with the upper slots.

  • You can now check the staff's waiting position when placing their dishwasher.

●Handcart

  • Increased the range within which the handcart handle can be operated.

  • Adjusted the handcart's acceleration, deceleration, and turning to make tight turns and stops easier.

  • When reversing the handcart, left and right controls now follow the input direction even if it still has forward momentum.

  • Seated customers are no longer pushed by the handcart or react to contact with it.

●Equipment and Building

  • Dumbwaiter doors now open automatically on arrival.

  • Adjusted the dumbwaiter doors' collision detection.

  • My Designs can now be displayed on Wide Noren.

  • Increased the range within which signs can be interacted with.

  • The sign installed at the start of the game can no longer be sold.

  • Building mode now shows the name of the equipment being placed or moved.

  • Adjusted the layouts of building and design modes.

  • When opening the My Designs selection screen, the list of designs with a shape suited to the target surface is now displayed in the center.

  • You can no longer switch to design mode while placing or moving a building object. Updated the control prompts accordingly.

▼System Improvements

●Display and Controls

  • Customers whose orders have not yet been taken now display a dedicated icon that changes with their waiting time.

  • Dish names and icons now switch between Chashu Rice Bowl and Chashu and Green Onion Rice Bowl based on the toppings.

  • Increased the maximum HUD scale to 1.3, adjustable in increments of 0.1.

  • When equipment or items cannot be used, specific reasons are now displayed, such as missing tools, full storage, or cooking in progress.

  • If you cannot invite a critic, a message now explains that critics can be invited before opening for business.

  • You can now scroll the list of newly unlocked ingredients and tools with the right stick on a gamepad.

●Tutorials

  • Added instructions for securing cutting boards.

  • Actions performed before their instructions appear now count toward tutorial progress, including draining noodles, pouring beer, cutting ingredients, using the dishwasher, and expanding the shop.

  • The refrigerator storage instructions now apply only to eligible items inside the shop that have not yet been stored.

Note: Items outside the shop, unfinished or completed bowls of ramen, and cooked noodles on their own or in noodle baskets are excluded.

  • Filling the mug completely is no longer a required step in the beer tutorial.

  • Revised tutorial display priorities.

  • Tutorial display deadlines are now counted from the day the tutorial actually appears on screen.

  • The topping instructions for a critic's ramen now appear when you are holding an ingredient.

●Graphics and Sound

  • Adjusted the appearance of beer crates.

  • Adjusted the appearance of Pork Loin Chashu while being sliced.

  • Increased the background music volume during regular business hours.

▼Bug Fixes

●Cooking and Items

  • Fixed a bug where, after stacking tare bottles with different remaining amounts and taking them out one by one, a bottle's remaining amount would incorrectly match another bottle's.

  • Fixed a bug that prevented gyoza from being removed from the Gyoza Grill after loading a save.

  • Fixed a bug where spilled noodles remained visible after transferring noodles from a noodle basket into ramen.

  • Fixed a bug where uncooked rice warmed up simply by being placed in the rice cooker.

  • Fixed a bug where egg deliveries unintentionally included 2 cartons.

  • Improved an issue where cutting boards started moving when they came into contact with ingredients.

●Staff

  • Fixed a bug that prevented dish-clearing staff from clearing trays with empty drink bottles on them.

  • Fixed a bug where dish-clearing staff stopped moving after failing to collect dishes or return to their waiting position.

  • Fixed a bug where the size of dishes changed when dish-clearing staff moved clean dishes between racks.

  • Staff no longer walk over Two-Burner Stoves.

●Handcart, Equipment, and Building

  • Reduced instances of handcart controls unexpectedly disengaging near steps, slopes, and walls.

  • Reduced instances of items sinking below the floor after contact with the handcart.

  • Fixed bugs involving dumbwaiter doors and transported items.

  • Fixed a bug that prevented Andon Lanterns from being moved.

  • Fixed placement checks for sideways noren and bamboo blinds.

  • Fixed selection detection for seat number tags.

  • Fixed a bug where designs were not displayed correctly on the back of indoor noren.

  • Fixed a bug where the design-change icon did not appear on the angled wall in the corner of the second floor.

  • Fixed a bug where the Even/Odd history monitor could be targeted by building or design-change actions.

  • Fixed a bug where the placement preview for supply boxes did not match the actual box's size and orientation.

  • Fixed a bug where characters could not move after standing up from a sofa seat if its exit side was blocked by a wall or another obstacle.

  • Fixed locations on the second floor where windows had been placed twice.

●Customer Service

  • Fixed a bug that prevented thieves who had left the shop after stealing from being repelled by clicking them.

  • Adjusted customer comments about the temperature of the Chashu and Green Onion Rice Bowl to suit the dish.

  • Fixed a bug where the waiting queue was processed twice when seating customers waiting outside.

●Tutorials

  • Fixed a bug that blocked progress in the first-day tutorial if ramen with nori had already been made or the second customer was already eating.

  • The tutorial for serving gyoza on a tray now correctly checks whether the specified dish was served.

  • When a tutorial resumes after another instruction's display deadline expires, it now correctly recognizes equipment that has already been installed and other completed steps.

  • Fixed a bug where the Chopped Green Onion tutorial did not appear in the correct order or at the correct time when the shop gained multiple levels at once.

  • Fixed a bug where the completion message did not appear if the My Ramen requirements were met while its instructions were waiting to be displayed.

  • Fixed progress checks in the design-change tutorial.

  • Fixed gamepad control prompts in the design-change tutorial.

●Online and Multiplayer

  • Online connection failures now correctly display the cause, suggested solutions, and error code.

  • Fixed a bug where joining an ongoing multiplayer session stopped progressing during item synchronization.

  • Voice chat mute and push-to-talk settings are now correctly applied immediately after joining multiplayer.

  • Fixed a bug where the joining process and error messages continued after closing the multiplayer join screen.

  • Fixed a multiplayer bug where interaction checks for the Beer Dispenser door and Gyoza Grill lid did not match their open or closed state.

  • Fixed a multiplayer bug where items transported by the dumbwaiter returned to their original position.

  • Improved automatic searches when a room temporarily cannot be found using an invitation code.

●Display and Controls

  • Fixed a bug where the purchasing screen incorrectly displayed 0 for the umami and aroma of eggs and pork belly.

  • Fixed a bug where the umami and aroma of Tantan Tare were not displayed on the purchasing screen.

  • Fixed a bug where the dollar sign appeared twice in the Even/Odd result animation.

  • Fixed a bug where the remaining-volume gauges for the water dispenser and replacement tanks were displayed incorrectly.

  • Fixed a bug where changing the text size caused the time display to overflow its frame.

  • Fixed a bug where emote names, First Try Free on the purchasing screen, and text on the customization screen were cut off in some languages.

  • Fixed a bug where photos were overexposed on the My Ramen image registration screen.

  • Fixed a bug where the HUD scale setting disrupted the control guide layout on the My Ramen image registration screen.

  • Fixed a bug where pressing both mouse buttons at once interrupted preview controls on the character customization screen.

  • Fixed a bug that prevented drawing My Designs with a gamepad.

  • Fixed a bug where gamepad controls did not work correctly on the My Designs screen opened from the shop's purchasing terminal.

  • Fixed a bug where the current selection was lost when using a gamepad on the My Ramen photo screen.

  • Fixed a bug where water glasses appeared distorted at certain distances.

●Stability

  • Fixed bugs related to FSR initialization and frame generation that could cause crashes.

===

We will continue improving the game based on your feedback and reports. Thank you for supporting Japanese Ramen Simulator!

The Wild Dog Development Team

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