Update notes for October 9
Downgrade Steam SDK version the game uses to avoid the incompatibilities a lot of people were having. We now only require SteamClient021, or Proton v9 or above.
Various minor fixes including:
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Fix R2 to speed up time not working after your first puzzle solve if you do skipping_stones first.
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Fix a spire remaining behind when the magistrate disappears after his monologue...
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Fix a camera issue with local area view and endpoint beams in wrapping levels
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Fix unlock and smash beam icons being visible in wrapping when they shouldn't be
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Fix z-fighting issue in promesst2
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Fix inability to undo while on a Rover sometimes
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Fix some bad checkpointing in a few Skipping Stones level
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Fix aspect ratio issues in a few levels
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Small art fixes to a number of levels
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Various fixes that seem too spoilery to put in patch notes...
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