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New Minigames, Longer Minigames and More!

Party Panic now has 20 minigames!! Check out all the recent updates below!

Update notes for [11/23/2016]

  • ** All minigames now last 45 seconds (previously 30 seconds) ** - This was the most common feedback I was receiving about the game. Lots of people enjoyed the 30 second minigames, but a lot of people also felt like the games were over just a little bit too soon. 15 seconds doesn't * seem * like a lot, but surprisingly it does make the minigames feel like they have a lot more substance to them. After testing internally for the last few weeks I'm really happy with how 45 second games feel. All minigames have been adjusted (scores, difficulties, etc) accordingly.

  • New Minigame - Hot Hurdles! Jump over the spinning spikes and stay alive. Time your jumps just right and you might not die!

  • New Minigame - Slippery Sprint! Run to the finish in this slippery race. If you're not careful you'll go sliding off the edge!

  • Modified the AI in Minigame - Chicken Chase. Modified the game so there are more chickens, they are a little easier to grab. You can also steal chickens from other players goals now!

  • Fixed a bug where Whacky Whale would spawn crates while waiting for a player to connect (when playing online). This would cause an wall of crates to pile up which you could not get past.

  • Added level bounds in Minigame - Candy Brawl

  • Modified Balloon Busters so that not all walls have spikes.

  • Fixed missing fence colliders in Minigame - Ghost Chasers

  • Fixed a bug in online play where if you start a second party after playing through the first, players would see bots with different colours/hats

  • Fixed a bug in local play where players (2,3,4) would be assigned the incorrect colour. (Would show "blue", player would not be "blue", etc)

  • Fixed a bug where joining an online game would sometimes fail leaving you stuck at the "waiting for players" screen

For more info and previous patch notes see the forum thread here

//Dylan

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