Redout Patch 1.2.1
A total of "WHOCARES, IT'S A HOTFIX" changes from 1.2.0 to 1.2.1
Redout TheHotfix™ Edition: input.ini fixed, less crashes, more 7s.
TITLE STABILITY
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Fixed infamous Input.ini issue that would set a null deadzone, no more ships turning/strafing on their own.
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Fixed the weirdest crash determined by having special characters in the Windows username, lol!
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Fixed a crash frequently happening entering a race. For some reason, it was related to cinematics.
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Fixed a crash when entering in the option menu. For some users.
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Fixed crash on multiplayer game invite.
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Fixed a bug that would randomly refuse to keep your ship upgrades after rebooting the game.
VISUALS
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Menu coloring rework, restored to its former glory. Less batcave edition now.
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Sparks when grinding the floor should be vsisible again. We don't know. Cannot reproduce.
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Energy bar stopped blinking when full in positional HUD, fixed.
BALANCING
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MINOR BUGS
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Navigating the leaderboards just after a race was not working. Don't ask how we fixed it.
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In splitscreen, EMP blast icon on the ship HUD was not visible. Fixed.
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The Online menu would not always open in VR, fixed.
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Some contracts proposed DLC locked tracks. Bit of a shady marketing technique, but you should buy it anyway.
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Trails disappeared if you restarted a race while respawning, fixed.
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"Speed bias" label was not updated correctly in quick race when changing ship class, fixed.
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New drops of liveries should have the correct naming convention and therefore being easily recognizable. Especially in the market.
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Fixed a blank welcome popup on opening the game for the first time (none of you have seen this, anyway).
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