Поиск по STEAMB

Игры по онлайну и скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

Redout Patch 1.4.0

A total of 107 changes from version 1.3.0 to version 1.4.0

MARS PACK - COMING 7/7/2017 The complex is situated in the Arabia Terra continent and the Red Planet shines with its dusty deserts and weird rock formations. The low gravity (approximately 38% of Earth's) played a major role in experimenting verticality and driving on the exterior of the common racing tubes, bringing back a true classic of the arcade racing genre.

http://store.steampowered.com/app/627440/Redout__Mars_Pack/

NEW FEATURES

  • Unlocked Boss Game mode in Online Multiplayer!

  • We've heard you guys like colors, so we added more colors in your garages. Five new colors for each of your ships, and we managed to name one of them "SEVEN".

  • You can now scroll faster than ever in the career event list menu with the shoulder buttons!

  • If you pay for DLCs, you get them unlocked for quick races and online host without having to unlock them in the career first. It seems fairer now.

  • Whole new audio mixing. Everything should sound way better, especially in Neptune. At least according to our sound guys.

  • Super resolution: you can render up to 200% your resolution now!

  • Borderless window added as an alternative to native fullscreen. It uses less resources (therefore you should get less fps), but you can alt-tab out of Redout faster than ever, in case your mom passes by.

  • Nvidia DSR officially supported in borderless mode!

  • Level cap raised to 99!

OFFICIAL DISCORD COMMUNITY Our Discord community just reached 650+ active users! If you haven't, you should definitely check it out: https://discord.me/redout !

EXCLUSIVE COLOR FOR TOURNAMENT WINNERS The "Winner" color is an exclusive prize for the fastest between the fastest. You can get it only winning one of our tournaments!

META BALANCING

  • Lunare boost power boosted.

  • Conqueror boost power uber-boosted.

  • Koeniggswerth boost power boosted.

  • Buran boost power boosted.

  • Buran energy recharge power slightly improved.

  • OeT turbo power and energy regen increased.

  • Magnetic Grip boost slightly boosted.

  • Enhanced Shield boost slightly boosted.

  • Repair Drone boost slightly boosted.

  • EMP slightly Buffed. Hi Blu! And boost power boosted.

GENERAL IMPROVEMENTS

  • Pausing the game was taking literally ages. Now it's instantaneous.

  • Track boosts visibility was a bit too low in many places. They should be better now.

  • Heavy frame drops on Abruzzo fixed in as many places as possible.

  • Spinning pipe was a real pain. It's still the same. But with less frame drops now.

  • We went through some of the unrealistic times set in the global leaderboards and cleansed them from the vile cheaters.

  • Some props were popping for no apparent reason. Now they have real motivations and a general sense of direction.

  • Cooldown between menu moves has been lowered to a speedy 150ms.

BUGFIXING

  • Weird death-respawn loop on Neptune Red Giant. Thanks Brio for pointing it out!

  • Energy Drainer works even when the target quits the multiplayer race. LOL Madge, just stop.

  • Memory leak 99% resolved. 1% vacation needed. 7 don't want to know.

  • During an online race the player position could be wrong, if you died too close to a checkpoint.

  • Some users experienced issues with weird resolutions. Weird users removed.

  • Having network problems is already a pain. If you get those while joining an online lobby, you don't get in trouble anymore.

  • DualShock4's (via DS4) right trigger sometimes activated the right stick up axis as well. Fixed.

  • Sometimes the music was going out of sync. No idea why, but it's fixed now. Again™.

  • Sometimes you had to press A twice before confirming an action in the menu. Not anymore.

  • Two bunnies added to the game this time.

  • No new SRRL pilot added to the game, yet.

KNOWN ISSUES

  • During online play, if the host shoots EMP, it doesn't affect clients.

  • Frame-dependent Wall Damage and Slow down confirmed. We are on it, it will be fixed asap.

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения