Release date is December 16th
Ok - so what is taking so long?
For this game I wanted to create an AI that learns to anticipate your next actions so it can take counteractions. I believe this is extremely important for a good volleyball game because a big part of the real game is to anticipate your opponents next action early and try to adopt if your opponents have certain tendencies.
Unfortunately this task was much more time consuming than I originally thought. You have to playtest the game a lot to see if everything is working as intended and bugs are often not very obvious....
I thought I could finish this in one week - instead it took me 3 and a half weeks.
Of course the AI will be improved and refined with your help during early access - but I think this is only possible if I provide a suitable starting point.
To be honest - I'm a little annoyed too. I really want the early access version to be released. On the other hand I think investing that much time into the AI was totally worth it. The game just feels a lot better if you can see(and feel) how the AI is reacting to the way you play.
This time there should not be another push back of the release date. There is nothing incalculable left in my todo list. It's mainly UI stuff that still needs to be done.
Just don't expect a completely finished and polished game then. Also don't expect something like a AAA sports game(with motion captured animations, cinematic cut scenes and so on), this is simply not possible with the limited resources I have available.
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