Volleyball Unbound Update
After the holiday break I decided to start with a bigger update. I hope I addressed the most pressing issues. In the future I will try to make smaller updates more frequently.
** Changelist**
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Improved defense actions. Characters will now react much faster
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Added a new single handed "emergency" defense action. It's very difficult to get the timing right but at least you have a chance...
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There are now more difficulty levels in career mode but the top teams strength increase is not as big
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XBox and similar controllers are now more responsive. Problems when trying to move to the net to block are fixed
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Added a Controller/Button Mapping Editor
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You can change the defensive/blocking stance of your partner with the D-Pad or the right Thumbstick on your x-box controller.
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You can now fast forward , rewind, pause and change the camera during the replays with your movement and blocking controls.
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Mouse cursor will be automatically hidden if you press a button on any controller
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Replays will only stop when you press an action button
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Quick sets now work a little better but are more difficult to initiate. You can do a quick set by pressing pass+spike OR pass+shot
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Party characters have more training points
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Players now have collision bodies. The ball will not go through the players bodies anymore.
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Changed graphics setup of the game. The game is now more colorful and has more contrast
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Mouse cursor will be automatically hidden if you use a controller
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If you change your mind and cancel an receiving action the A.I. will try to get the ball.
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Recovering balls that touched the net should now be easier because you can now press the pass button BEFORE the ball touched the net
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Players can now dig the ball higher up and farther when diving
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Setting animation of A.I. controlled players has been improved (they will not run backwards over the whole court anymore...)
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Fixed shadows from buildings on the playfield
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Replay camera positions should not be behind the referee anymore
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Game statistics (sideouts, attacks) should now be correct.(I think I found the bug but I couldn't test it... so tell me if it's still wrong)
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