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Update 6 Fixes v0.6.0.2

Hi Pioneers!

Hello again everybody, we saw a bunch of other annoying bugs so we decided to drop some quick fixes for you all!

There are a few more known bugs that we’re working on but in the meantime, feel free to report any annoying stuff for us to fix over at our QA Site: https://questions.satisfactorygame.com/ We look at your reports every day.

See you all again soon, hopefully this patch makes things better <3

BUG FIXES

  • Fixed two crashes related to Creature actions

  • Fixed flushing a pipe segment flushing the entire network instead

  • Fixed Mk.2 Pipes not having an indicator

  • Fixed production VFX not being properly started for the Nuclear Generator

  • Potentially fixed a crash for the Nuclear Generator particle effects

  • Fixed Spore Flowers not being destructible

  • Fixed interacting with a Player Crate locking player input

  • Fixed Player Crates not disappearing after being emptied

CREATURES

  • Hatcher should now show their status properly for Clients

  • Fixed Hatcher not disappearing and respawning near bases

  • Hatchers should now not respawn if the Player is closer than 20 meters to them

  • Hatcher loot is now dropped on the floor instead of on top of the Hatcher

WORLD

  • Fixed some Bauxite nodes that were missing

  • Fixed a Uranium node that was missing

UI

  • Map Objects are no longer clickable when placing Markers/Stamps, this now means you can place Markers/Stamps on top of other Map Objects (Such as the player, vehicles, other Markers/Stamps, etc.)

  • Fixed an issue where the Map Coordinates and placing Stamps/Markers wasn’t working properly when using UI scaling

  • Fixed truck station inventories not being visible

  • Fixed Pipe flow rate not being properly displayed

  • Fixed Resources not being shown to clients when opening the Map or Radar Tower

  • Fixed the highlighted map markers not being shown on the compass

  • Fixed Markers and Stamps not being highlighted on the compass

DEDICATED SERVER

  • Dedicated server should not crash anymore when it fails to bind to a port

  • Fixed a crash that may happen if the server settings file is corrupted. In this case, the server will use default settings instead

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