Hotfix for Inquisitor - v2.9.4b | Nov 14
Updates to W40K: Inquisitor have been released. The update will be applied automatically when your Steam client (in on-line mode) is restarted.
Patch v2.9.4b
General
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Numerous crash and stability fixes
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Fixed a wrong model for the Tech-Adept's Psiloi Combustor
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Fixed a weapon hide mechanism during cutscenes
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Retinue Only items are now hidden in the Crafting menu for other classes except in the "All" tab
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Tech-Adept construct modules now drop properly
Hierophant Class
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Fixed the lower volume of the Hierophant during missions
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Fixed weapon-set switching issues with a controller
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Fixed missing talk/listen animations
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The Sacred Vault shop is no longer empty
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Fixed the Short Burst animation for the Autopistol
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Ethereal Form and Echoes of Purgatory will now stay active during cutscenes and inventory management
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Moved the Seasonal popup textbox above the Retinue Portraits in Season of Escalation
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Critical Hit Strength and Critical Hit Chance enchants can now roll on Retinue Weaponry
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Fixed an issue where the Retinue Heavy Bolter's Full auto attack did not switch targets fast enough
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Fixed an issue where any node was learnable as the first one on Retinue passive skill trees with a controller
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Fixed an issue where Skill-slot related enchants could roll for off-hand weaponry
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Fixed equipment-related Seasonal objectives not unlocking properly
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Fixed an issue where Relic versions of Retinue Belt items rolled without Relic Enchants
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Skulls event related items are now equippable
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Swapped default armors between the Cardinal and Confessor subclasses
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