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Game Update 16.5

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Commanders! Here are the full patch notes for the update tomorrow!

New Features

  • Added functionality to discard troops which you no longer need. This will refund 40% of their training cost in resources.

  • Add a button on HUD to view Shield Status and to apply a Shield quickly.

  • Added Medium Invader Cache with Rare to Augmented crafting components dropped as a reward for defeating Level 9+ Invaders.

  • Increased the Maximum Level for numerous Hero Equipment from 4 to 5.

  • Added Level 35 Raids for both the Megaship and the Titanic Strider.

  • Added the functionality to Move and Swap the position of various Base Structures.

  • Added improved HUD UFO rewards bracket for HQ Level 25 to 35.

  • Alliance Members can now initiate a Mutiny against an Inactive Alliance Leader.

New Research Projects

15 new Research Projects have been added to the game across multiple Research Trees.

Defensive:

  • Defensive Strategist II

Special:

  • Deployment Speed III

  • Deployment Size III

Efficiency:

  • Rally Speed II

  • Rally Capacity II

Specialized

  • Prototype Attack II

  • Prototype Defense II

  • Prototype Armor II

  • Alien Attack II

  • Alien Defense II

  • Alien Armor II

  • Mech Attack II

  • Mech Defense II

  • Mech Armor II

Drone:

  • Drone Shard Detector II

Quality of Life Changes

  • Saving location bookmarks will append the location level to the name on the bookmark.

  • Added various new counters to display in your Player Profile.

Increased the Global chat message limit from 25 to 50.

  • Added option to fully hide blocked messages from global chat (these still count towards the 50 message limit even if hidden from global chat)

  • Increased the limit for Alliance descriptions and bulletins from 128 to 256 characters.

  • Improved sorting of Routine Missions. Additionally, when claiming a routine mission, it will now be moved to the bottom of the list.

  • Added Health and Power values of the target location in the Add Troops panel.

  • Added the location Level to the Invader Attack notification.

  • Improved dismantle Gear cost from 25% to 75%

  • Increased the Shard quantities that spawn within the base view by 300% and changed one to be very rare.

  • Added buttons to the Gear crafting panel to view the Gear stats and costs at any level.

  • Increased the quantity of Crafting Components given from regular Invader Caches.

  • Increased unit quantities from drone level 9 and 10

  • 8hr: Level 9 (40 to 100), Level 10 (80 to 150)

  • 16h: Level 9 (75 to 175), Level 10 (150 to 250)

  • 24h: Level 9 (140 to 350), Level 10 (275 to 500)

  • 48h: Level 9 (275 to 500), Level 10 (525 to 700)

  • 72h: Level 9 (525 to 700), Level 10 (800 to 1000)

  • Scaled HUD UFO rewards brackets

  • HQ 0 - 8 scaled by 1.5x

  • HQ 9-16 scaled by 2x

  • HQ 17-24 scaled by 3x (bracket range was also shifted from 17-35 to 17-24)

  • Scaled daily login rewards 0-55 (items by 3x, currencies by 4x)

  • Some rewards between 28-55 were replaced with new rewards or moved to a different day

New Objectives

Added Objectives for all 15 new Research Projects.

Bug Fixes

  • Fixed some incorrect display values in some counters in the player profile panel.

  • Fixed a rare case where VIP expiring during a session would not update correctly

  • Fixed all rewards always being displayed on the Challenge reward claimed panel.

  • Fixed incorrect rewards being displayed when claiming Alliance Challenges with combined Alliance points

  • Fixed a case where if an Enemy is reinforcing the target of one of your attacking marches, it would display as an ally deployment incoming in the Passive tab.

  • Fixed a text input field for changing the Alliance Description, going across one line.

  • Fixed the Total Units Killed and Total Unit Power Killed counters not updating during the same session.

  • Fixed the colour on certain gear not displaying correctly when viewing from the Storage Locker.

  • Shards in the base view now refresh and spawn automatically while you are online, instead of having to log out and back in to trigger their spawn

  • Corrected some Chest Prices as they did not reflect the value of contents correctly. (Chests with a higher discounted value were left unchanged.)

  • Speed up chest from 22.5k to 20,550

  • Expert speedup from 50k to 40,250

  • Basic resource from 3.5k to 2.3k

  • Resource chest from 10k to 4.5k

  • Expert resource from 25k to 12,950

  • Basic defense chest from 4.5k to 2,975

  • Defense chest from 8k to 5,150

  • Expert defense chest from 15k to 10.2k

  • Basic attack chest 4.5k to 2,975

  • Attack chest from 8k to 5,150

  • Expert attack chest from 15k to 10.2k

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