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Eternal—March Hotfix

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Get ready for some spring cleaning with this March Hotfix!

In this update, we’ve tidied up your game experience by addressing some AI issues and enhancing various quality-of-life features. Let’s dive in!

Bug Fixes:

  • Fixed an issue where granting very large quantities of battle skills could cause the game to lag or crash

  • Fixed an issue where Cunning Plan didn’t work with Renown abilities that scale on Cost

  • Fixed an issue where your relic weapon would also die when a Versatile weapon on a unit was killed

  • Fixed an issue where Zephyrus could trigger from units being targeted out of play

  • Fixed an issue where cards transformed into Firebombs by Incendiary Slagmite could be missing Destiny

  • Fixed an issue where Gravity Rifle didn’t apply its effects

  • Fixed an issue where Duel for Steelwarren did nothing if your unit left play in response

  • Fixed an issue where The Hermit’s Triumph could partially affect units with Aegis

  • Fixed an issue where Glorious Gathering could fail to trigger the first turn you had 5 suitable heroes

  • Fixed an issue where Listening Bug’s Summon didn’t offer a response window

  • Fixed an issue where Rift Disaster’s card draw could be affected by Inspire units that were killed

  • Fixed an issue where Invitation was not drawn at end of turn by Tayana, the Mender

  • Fixed an issue where some cost reductions could secretly apply to cards that already cost 0, impacting the cost of things like Amplify and Bore

  • Fixed an issue where Telia, Skullhaven Steward required discarding before drawing cards from other copies attacking at the same time

  • Fixed an issue where Marshal Ironthorn didn’t copy the Depleted state of power played by effects

  • Fixed an issue where 0-strength units affected by Stoneskin were unable to use Killer

  • Fixed an issue where Archgryffyn Patriarch and other Curse-counting effects didn’t update when Stakeout was played

  • Fixed an issue where Alu, Death-Dreamer and other Curse-triggered effects didn’t trigger when curses were created and played by some effects

  • Fixed an issue where Rift Siphon’s effect could trigger during the response window before the curse had resolved

  • Fixed an issue where Sampa, “Elder” Advisor could fail to draw the spell that played a copy of Sampa

  • Fixed an issue where Morbid Deal could fail to trigger some effects that trigger on unit death

  • Fixed an issue where Nomad was not listed in the battle skills Glossary entry

  • Fixed an issue where the Battle for the Throne achievement was not triggering correctly

  • Fixed an issue where the AI would play Huddle Together for no value

  • Fixed an issue where the AI would target poorly with the Snowball from Thudrock’s Masterwork

  • Fixed an issue where the AI would target poorly with Spellcraft

Improvements:

  • Improved the hinting of Icy Scrying’s transform to reduce misclicks

-Happy Playing!

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