Full Release 7.27.7 Released! (Experimental)
This update is only accessible by switching to our Experimental branches (instructions on how to do so here). This is hopefully the final build in the 7.27.x series of minor updates and if all goes well we'll release it onto the public branches early next week.
Also, we should be putting out a few more details on what we're currently working on in the next few weeks!
Bugfixes:
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Fixed a crash that could occur at the start of a tactical mission, or more rarely on the strategy layer - essentially it would happen if you tried to reload a save within a certain time after a "character conversation" occurs (when the Chief Scientist and Operations Director talk about something).
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Fixed a Dockyard Battleship UFO map that had a spawn point inside the outer hull of the UFO, which could make any alien that spawned there impossible to kill.
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Fixed an issue where the first loading screen tip you saw would always be the same after starting / loading a game (although future ones would randomise correctly).
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Fixed a few more broken translation strings recently reported by users.
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Added translated strings for the new mod manager UI panel strings.
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