Version 1.5 (Build 2337650) patch notes
Patch notes courtesy of Durante
Hi everyone!
I just released a new patch which makes a number of improvements.
Bug fixes
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Fix rendering bug affecting "stealth" effects (i.e. Airgetlam fading in/out)
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Fix Z ordering error with some transparent effects when HBAO is active (this error was introduced in 1.4)
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Fix camera positioning issue at 60 FPS in a Chapter 5 cutscene (Eisengraf)
Graphics improvements
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Make fog-dependent AO fade-out work as intended on all maps
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Change the sprint blur effect to more closely resemble the console version
Assets
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Fix shadow casting issue on some NPCs using the maid-uniform mesh (See https://abload.de/img/15_maidfuzqj.png )
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Fix Z-fighting issue on distant geometry at Dreichels Plaza
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Fix Z-fighting and shadow issues at Sachsen Iron Mine
General
- Add version number display to title screen
Enjoy! Unless a new issue shows up based on this patch, the next patch will likely happen after ToCS2 releases.
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